Cereal Prize Astronaut

Overall★★★★★★★★★★2.16
Fun★★★★★★★★★★1.37
Innovation★★★★★★★★★★2.63
Theme★★★★★★★★★★2.68
Graphics★★★★★★★★★★3.26
Audio★★★★★★★★★★2.32
Humor★★★★★★★★★★1.50
Mood★★★★★★★★★★2.61
Coolness★★★★★★★★★★33%
The idea is you're an astronaut that got sucked through a wormhole, and awakes in a strange large man made building with huge metal spheres and holes on the wall. After some exploration the building turns out to be a free ball bearing puzzle toy inside a cereal box.

The story was pretty much built around the concept of doing a 2d little ray tracing light/shadow system. I'm pretty happy with how that turned out, but it cost, as basically none of the rest of the game is finished, the collision detection and keyboard controls are terrible, and i didnt get round to adding any sfx or narration.

I would have liked to do more with this but in the end I only really got about 8 hours to work on this, and unfortunately I cant do anything tomorrow, so I cant put it into the 72 hour one, kind of a bummer, but oh well, I know next jam I'm gonna put way more time into it. Enjoy!

screenshot

Comments18

MutagenManauthor23 Apr 2012, 01:12
whoops, forgot to say use 'w''a''d' to move!
oddgoo
oddgoo23 Apr 2012, 10:18
Well, it is as you said, the light system is cool but that's pretty much all there is. Still! I really liked the premise of being inside a cereal box toy =)
Darkcoder
Darkcoder23 Apr 2012, 10:22
Yeah the controls and collision detection ruin it. I like the lighting, but otherwise there isn't really much to do.
Orni
Orni24 Apr 2012, 10:54
I have to agree - the controls are annoying
(the lightning is brilliant, looking at your source code now)
Ace
Ace24 Apr 2012, 17:28
The light system is quite amazing, I'm definitely going to "borrow" the idea for use later.
The controls sort of ruin the gameplay but at least the music is nice.
edg324 Apr 2012, 17:29
Cant say much for gameplay, but the idea is quite innovative and the graphics and theme are pretty much spot on.

Would have been nice to see the final product.
Miltage
Miltage24 Apr 2012, 17:34
Slow movement speed frustrated me to no end. It reminded me of that Magic School Bus mini game where you have to collect the stars in space but can't move around for shit. Made me so angry as a kid. Cool lighting though.
pbackx
pbackx24 Apr 2012, 17:37
I couldn't really find a game in there. Did I miss something? It looks like an engine that could be built into a nice game, if only the movement was made a little more fluent.
Overall, a good start, but not a game yet :)
devwil
devwil24 Apr 2012, 22:37
*I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.*

When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.

Please consider making a browser game next time.
scottychips
scottychips25 Apr 2012, 23:33
I really liked the shadowcasting algorithm, nice work
0110110126 Apr 2012, 17:38
Like it's been said already, loved the ray traced shadows, didn't like the rest... Movements and collisions are really annoying. But still, nice lights ;)
Arkazon26 Apr 2012, 18:19
As others have said, lighting is nice, controls and collisions not so much!
tripleVisionGames28 Apr 2012, 14:01
I like what you've done so far, graphics are really good particularly the light
BlackBulletIV1 May 2012, 09:53
Damn it, the slow controls and buggy collision detection were driving me insane. The lighting was pretty awesome though.

Also, it when moving to the left the character sprite doesn't flip, and it looks really weird.
AD-Edge
AD-Edge1 May 2012, 10:00
As others have said, the controls are a bit of an issue, very 'sticky', but the lighting is very nice. Would make for an interesting game with a bit more work!
Super Soul8 May 2012, 03:02
Nice atmosphere but trying to move the astronaut was frustrating. I would love to see the lighting and graphics implemented into an exploration game!
robcozzens
robcozzens11 May 2012, 02:58
I would try it if you had a Web or OSX version.
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