Ludum Dare #23compo
Cloud Realm
Cloud Realm is a very small game where you play as a young boy, fighting against a huge robotic sky serpent, one which siblings have been tormenting previously peaceful areas. The game may be very hard or very easy depending on how quickly one handles the controls.
~CONTROLS~
A & D - move around
W, SPACE & Left mouse - jump when not flying
ESC - skip the first part of the game (in case you want to get to the action quickly)
Left mouse - shoot while flying
Right mouse or E - leave a bomb while hanging from a surface
Space - cling to a surface and jump off it, more about this in the in-game instructions
In the game you're controlling a glider-ish vehicle, so horizontal momentum matters a lot - you glide when your horizontal momentum is high, but start losing altitude when you slow down. However, diving a bit and then accelerating makes you gain height. This may need some trying but you have infinite retries!!
All this is also explained in the in-game instruction screen. Shouldn't be too weird.
The game should work on Wine.
~CONTROLS~
A & D - move around
W, SPACE & Left mouse - jump when not flying
ESC - skip the first part of the game (in case you want to get to the action quickly)
Left mouse - shoot while flying
Right mouse or E - leave a bomb while hanging from a surface
Space - cling to a surface and jump off it, more about this in the in-game instructions
In the game you're controlling a glider-ish vehicle, so horizontal momentum matters a lot - you glide when your horizontal momentum is high, but start losing altitude when you slow down. However, diving a bit and then accelerating makes you gain height. This may need some trying but you have infinite retries!!
All this is also explained in the in-game instruction screen. Shouldn't be too weird.
The game should work on Wine.








Comments33
I've never liked gliding mechanics in games, even in Super Mario World, so that part naturally turned me off a bit. But the rest of it is so wonderful - great job dude!
One small concern is that it only kinda fits the theme. Maybe the story explains how it fits the theme better though. I skipped the intro.
I wish there was some indicator of how high you are. Without that, it was hard to tell how much diving mattered or how close I was to the serpent.
Overally, amazing work! Really nice fun polished game :)
I had an issue whenever the robo-serpent wasn't on screen. Since the background doesnt' scroll, I had nothing to compare my position too. Therefore, I could never know if I was actually getting any height or not, and that made me feel like I couldn't figure out how to control the damn thing.
Also, no mouse lock means I clicked outside of the window several times, which also didn't pause the game - that caused quite a bit of frustration when it happened.
I love the look and feel of the game. The art is amazing, and the audio was great as well. For whatever reason I could not get the hang of flying, no matter how much I tried using A/D/W it seemed like my character really just wanted to fall from the sky. Then again, I'm on Windows 8, so I guess anything is possible.
In any event, nice work!
I like the pixel art a lot!
You can see a ton of work has gone into this game though, so well done, graphics are quite nice and the battle is pretty cool
I really liked the controls too!