Combat Cubes

Combat Cubes

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.07
coolness: 1.00
fun: 3.05
graphics: 3.07
humor: 1.84
innovation: 2.34
mood: 3.02
overall: 3.12
theme: 2.12
Wow, what a weekend. As always, I didn't have time to implement everything I wanted to, but all in all I'm rather pleased with the result.

I wish I could have done more music; I had to make do with 2 improvised guitar tracks. Sorry about the mistakes I made while playing it, didn't have time to re-record.

Ingame help is available but if you have any other questions, please feel free to ask.

Displays best on 1680x1050 and up.

Technologies Used:
C++
OpenGL

Sprites and Maps:
As many of you may notice, some of the sprites resemble those found in 'Realm of the mad god'. I wrote my own Sprite and Map editor and created over 80 sprites for the game. The 4 player classes are the only models that I drew from RotMG.

I kept track of my progress on my blog: http://bigbadwofl.blogspot.com/

Also, when you buy team members, click on their name in the roster to upgrade their stats. Click OK when you are satisfied with the new stats to spend your money.
Found a bug?
Tell us on Discord