Great stuff! The voice over was hilarious! The ghosts were way more difficult to deal with than the bosses, which were too easy (you can beat them without getting hit easily). Very fun, but I wish the enemies' AI was better =P
[Comments and ratings from this account come from various team members] 5/5 for Humor. Hilarious! Gameplay itself was decent, but I got annoyed trying to find which way to go in the levels.
Accordion soundtrack! Hilarious voiceovers! Cryptic inscriptions! Big levels with backtracking!
The graphics are way better than the title screen would indicate, and more screenshots would probably serve you well here.
This was an absolute sleeper. One of my faves of the compo so far. Only issue was a "plugin is not responding" popup that tended to steal focus at the worst times. I think it's a Chrome problem; I've had it with Unity games too.
My first impression was 'what kind of crap is this?' but it was fun! Labyrinth was a bit to big for me but still enjoyable. Best sound effects yet. Good job!
Funny little game. =D I really like being able to change the controls! =] But, at first, it wasn't clear how to shoot (since I always take the mouse out of the window, when playing something with the keyboard)...
Let's see... it has an intro I did not understand at all, featuring science-cows. It has a bovine protagonist. A harmonica-soundtrack. And most importantly, an announcer who yells every single banal action.
I had fun playing this game. Humor was great and it was a challenging game. While the audio was great it got a little annoying toward the end, especially the repeating sounds like the laser and the second boss music.
I liked what a large scope this game had and how much structure and design the game world seemed to have. The sort of Legend of Zelda exploration genre is one of my favorites and this was a really respectable entry toward that genre, esp. for a 48 hour game. The one problem I had was the difficulty. The game went from way, way too easy to way, way too hard, there seemed to be no way to deal with the ghosts as far as I could tell.
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PS: Add more in game screenshots to this page, so people will notice the game better. Putting only a menu screen won't attract many players.
Very fun, but I wish the enemies' AI was better =P
5/5 for Humor. Hilarious! Gameplay itself was decent, but I got annoyed trying to find which way to go in the levels.
The graphics are way better than the title screen would indicate, and more screenshots would probably serve you well here.
This was an absolute sleeper. One of my faves of the compo so far. Only issue was a "plugin is not responding" popup that tended to steal focus at the worst times. I think it's a Chrome problem; I've had it with Unity games too.
I really like being able to change the controls! =]
But, at first, it wasn't clear how to shoot (since I always take the mouse out of the window, when playing something with the keyboard)...
The audio is fun the first couple of times but then it starts to anoy a bit. Nice experience overall :)
cool art -- this is very 'ludum dare-y'. that intro killed my ears.
That, good Sir, is brilliant. Nice work.
Game become unresponsive a few times. Generally when I spammed my laser gun. Chrome on OSX.