Dessert Planet

by darien
Overall★★★★★★★★★★2.97
Fun★★★★★★★★★★2.90
Innovation★★★★★★★★★★2.42
Theme★★★★★★★★★★3.45
Graphics★★★★★★★★★★2.52
Audio★★★★★★★★★★2.64
Humor★★★★★★★★★★2.81
Mood★★★★★★★★★★2.83
Coolness★★★★★★★★★★56%
A pretty straightforward arcade-y item collection game. Pretty proud of this one -- whole thing came together nice and smooth, and well under the deadline. :-D

I didn't do a preloader, but it's so small it doesn't really need one.

Update: I've made a projector, so if you want a Windows standalone, it's all yours. I've toyed with making an Android version, but can't quite get it working. We'll see if I can solve it.

Comments25

m4c0
m4c022 Apr 2012, 04:08
Quite fun, indeed!
marvin22 Apr 2012, 10:25
was fun to play, thanks!
jeroenimooo
jeroenimooo23 Apr 2012, 20:02
Space donuts!!! Though sometimes there were to many donuts and less other food D: Nice game :)
Hume
Hume23 Apr 2012, 20:06
This is actually packed with features, the mechanics are smooth and predictable, and the writing is funny.

Good stuff Darien!
Darien
Darienauthor23 Apr 2012, 20:13
Thanks, everybody! Glad you're all enjoying it. Also: too many doughnuts? What madness is this?? ;-)
Toast
Toast23 Apr 2012, 20:37
Fun game, if a little over-simple.
jacobalbano
jacobalbano23 Apr 2012, 21:51
This is awesome. :D At first I thought it was a typo for desert planet, and laughed out loud when it loaded up.
Darien
Darienauthor24 Apr 2012, 04:56
I was hoping for that effect. :-D
davidpeter24 Apr 2012, 06:55
Good work on this! One tiny criticism: Align the text on the instructions page along a line so it's easier to read. Once again, good job!
Kimau
Kimau24 Apr 2012, 21:07
Collision boxes are a annoying and the fact the invincibility gives no indication its about to run out get me killed a lot.

Other than that a great fun game. Really enjoyed it, with a light touch of humour :)
castor24 Apr 2012, 21:09
I enjoyed it!
Zamando24 Apr 2012, 21:11
Nice game, you should add more feedback for the invincibility, when it's activated and not :)
schizofunky24 Apr 2012, 21:12
Mmm donuts! Very nice game and the music was particularly cool :)
Thotep
Thotep24 Apr 2012, 21:17
I'm missing some sounds of eating donuts ;) The game would be fairer on square instead of a rectangle though.
piterlouis
piterlouis24 Apr 2012, 21:56
Good game, level 8 is a hell, three tries and no pass XD
Darien
Darienauthor24 Apr 2012, 22:00
The rectangular window is intentional -- my thinking was that a wider field of vision to the sides would give the player a great impetus to keep rotating all the time rather than staying still.

Thanks for the feedback! Perhaps I should flash the player sprite to indicate powerups are about to run out.
Zoomyzoom24 Apr 2012, 22:16
Would of been great if you could see above you more! otherwise, really nice
Tom 7
Tom 726 Apr 2012, 01:13
This does play smooth and I like the mood. Dodging the meteors is not so bad, but I move so slowly around the world that the other half of it is basically irrelevant to me -- if a dessert appears there, by the time I can make it all the way around, it will have definitely crashed. Maybe there should be some slower-moving desserts too?
Hi-score: 85
jeffreybiles
jeffreybiles26 Apr 2012, 01:46
First, a response to your comment: I loved monkey fight growing up. That probably was a huge subconscious influence.

Now, to your game.

My favorite part is the music. Yes, I know it's a 10-second loop that has literally 5 notes, but it still sets the mood perfectly. The donut sound was a little delayed though (people complained about this on my game as well, so if you find a cure let me know).

The gameplay was fun for a bit, but it was slow/simple/predictable enough that I didn't feel the need to play a third time. The first time through I tried to eat a comet.

And I second Tom7string's comment about the size of the world... very frustrating!
Darien
Darienauthor26 Apr 2012, 20:50
Hi guys! Thanks again for all the feedback. Just to let you know where I am right now: the Android port is up and running, and once I get the kinks out of it, I'm going to be adding a few more features (such as persistence across sessions, so your high scores don't reset every time you play), and then I'll do another balancing pass incorporating much of the feedback I'm getting.
Kendja
Kendja28 Apr 2012, 07:08
Fun game, but works a little slow for me.
Andrew1 May 2012, 00:44
Got 56, takes a while to get going but it does get interesting.
netmute
netmute1 May 2012, 19:56
Fun to play. Sound and music fit perfectly.
Congratulations for making a very polished game! :)

Other games by @darien

Found a bug?
Tell us on Discord