the circles eat the little foods and reproduce automatically, the bushes spawn foods, the diamonds eat circles, and reproduce by mating once fed, the Vs eat circles,triangles, and themselves and reproduce by mating once fed
I'd call it more of a simulation than a game, but it still fits the theme, and this is ludum dare, so I guess you're allowed to interpret the theme however you like :)
I love tiny life! Graphics wise, my only irk is that blue bar, I think it would benefit the game if everything stayed in black and white for consistency. Also, the fact that its not centered made me place my own margins with bushes haha.
I agree with the lack of explanation. I wasn't sure what to place first and eventually got it by trial and error. It's not really a game though, as there is no goal. It's still fun to watch them all swarm around though. Good entry though!
Interestign concept, it actually made me laugh at points for no reason whatsoever. Turns out the bushes are the msot survivable entity. A real life lesson. Nice work.
This was a fun toy. I created a world and watched it for a few seconds. There was some interesting procedural movement but the elements did not gel together for me. The static flowery objects just sat there and didn't feel like they were a part of the world. And the two different types of things flying around didn't seem to impact each other. Nice graphic style, but it was odd how the game world was so much darker than the GUI.
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Also, I'm not sure if I like or dislike the lack of a clear objective.
Overall, nice work. It was interesting to see the interactions the critters had.
Nice work.
It's certainly got a vibe to it, watching the critters wander about. A bit difficult to understand, but I was able to over a bit more time of play.
Oh... The circles died while I was writing this :(