
Ludum Dare #23compo
Escape From Dungeons
*
LUDUM DARE 23 COMPO
48h Game Developed with GLBasic
DEVELOPED BY Paolo 'Neurox66' Borzini
*
"Escape From Dungeon Planet" is a 3D maze
developed for the Ludum Dare 23 compo.
I've used GLBasic and wrote in 4 hours!
Thanks for playing!
www.borzini.it | @Neurox66 (Twitter)
LUDUM DARE 23 COMPO
48h Game Developed with GLBasic
DEVELOPED BY Paolo 'Neurox66' Borzini
*
"Escape From Dungeon Planet" is a 3D maze
developed for the Ludum Dare 23 compo.
I've used GLBasic and wrote in 4 hours!
Thanks for playing!
www.borzini.it | @Neurox66 (Twitter)
Comments5

Sheep23 Apr 2012, 12:10
It's a bit of a standard maze game. It doesn't really fit the theme. It's also really difficult, since you can't have any clue where you are, came from, or where the exit is. Also the music doesn't fit the game.
Neurox6623 Apr 2012, 21:31
Yes, it's possible add a map or hint for exit.
tfendall29 Apr 2012, 07:04
This reminded me of wolfenstein 3D or doom from back in the day. The controls were good and the music was cool, but I could not find my way out of the dungeon for the life of me. I couldn't tell if I was going in circles or making progress. Nice implementation of a simple maze in a 3D game in a weekend!
Jedi7 May 2012, 09:47
I like the music. What did you use to make it? The maze seems way too extensive for the amount of oxygen given to explore it. Also, it seems like there's only 3 textures for the walls so everything pretty much looks the same. All-in-all, not bad for 4 hours!


I think the turning speed could be increased a little. Turning around felt a bit sluggish. Or you could add keys for strafing.
Also, a bit of variation on the wall texture would improve the game's feel a lot!
congrats on finishing your game!