FlyAway!

by korri
Overall★★★★★★★★★★2.05
Fun★★★★★★★★★★2.16
Innovation★★★★★★★★★★2.11
Theme★★★★★★★★★★2.06
Graphics★★★★★★★★★★2.11
Audio★★★★★★★★★★2.38
Humor★★★★★★★★★★1.50
Mood★★★★★★★★★★1.94
Coolness★★★★★★★★★★35%
This game have many bugs. Have fun!:)

WASD/Arrow - control
Lcontrol - jump
Space - tractor beam

Comments11

Zamando24 Apr 2012, 09:50
Good concept, but as you probably already know you should work on the gameplay, alot. Also, how the hell does a rocket jump? :)
korriauthor24 Apr 2012, 12:42
I don't know:) But it's the only way to hide my worse collision detection.
4urentertainment25 Apr 2012, 11:19
Well, I got stuck in the ground several time. Also is there a goal? I found the human but then..nothing happened.
korriauthor25 Apr 2012, 16:53
There is no goal. You may fly in space system, land on 10 planet, pick up humans and barrels.
TenTonToon26 Apr 2012, 13:33
Kinda confusing... not having a clear goal, even if the goal is to just wander around, makes it difficult for me to get into it.
Nice idea, though!
Rex Peppers
Rex Peppers26 Apr 2012, 14:33
Can't play it on my mac.. /sadface
caranha
caranha26 Apr 2012, 14:54
That is an interesting Idea. I like it that you added both in-planet and in-space physics.

That said, there is not much sense of objective in game: How many humans are there in each planet? Did I forget someone? How many humans are there in the universe? If there was a "X/Y" counter of people saved, the game would have a lot more appeal (there would be a goal to aim for!)

Thanks for the game!
korriauthor27 Apr 2012, 04:09
@TenTonToon On first planet only one human. And when you land, people appear randomly.
@Rex Peppers i don't have build for mac, becouse i don't have mac:)
@caranha I have stuck with collision, and don't think about usability =c
Thanks for comments, guys!:)
BlackBulletIV1 May 2012, 08:34
The bugs with physics and collision really make it hard to play. The concept's there, it just needs to be ironed out and polished.
uberneen
uberneen2 May 2012, 21:58
It starts out as a neat take on a lander game, but no real meaningful gameplay ever develops out if it.
Add a base and some win conditions and you have a pretty solid game.
demonpants
demonpants10 May 2012, 23:36
Looks interesting, but I am on a Mac.

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