Galaxy Music Quest

Galaxy Music Quest

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.00
coolness: 0.10
fun: 2.44
graphics: 2.22
innovation: 2.56
overall: 2.33
theme: 2.78
Space Music Quest is a game in which you need to collect the music notes to fuel up your ship and go back home. Music is the fuel here.

Each note you grab, a new piece of the music kicks in! After grabbing 3 notes, you can move on to the next planet.

This is my first time in Ludum Dare. The idea here was to make the game more music-focused, but more or less halfway there I had to worry more about refining gameplay and gameflow to make the experience more interesting - given the short development time. SO I used the same music on all three levels.

I also ran into technical issues: I had to upload the game to a friend's website (thanks Al Anselmo!) because in mine the sound is off (need to change some host configs that I am not capable of by myself).

This was built using Construct 2 (Engine), Propellerhead Reason (Music) and Demo Photoshop (Images). Please find all the assets and full Construct project link below:

http://www.fluxgamestudio.com/games/SpaceMusicQuest/spacemusicquest.zip (Exported Project in HTML 5)
http://www.fluxgamestudio.com/games/SpaceMusicQuest/spacemusicquest.capx (Construct Project)

Enjoy!
Found a bug?
Tell us on Discord