Very slick for 48 hours. I like it a lot, when I understood that I had to run up there and "feed" the sun the concept made a whole lot more sense too. Throw some other objects in there and you can have your self a very addictive little game!
Before reading the comments I wonder what I had to do. But after that I agree that the idea is cool and could easily be enhanced :) Your visuals are good an the game works like a charme. Congratulations :)
It was fun and addictive once I realized what to do. I like that you can extend the daylight by jumping to the sun. It gives the game enough depth to make me want to retry and beat my score. The art was polished too. A job well done for a weekend.
With difficulty levels, music, more collectibles, etc you could have a marketable game.
Good idea, most people made a game that takes place AROUND a tiny round planet, and not INSIDE of it. But I think the level was too random, maybe the same concept would have worked better with level-to-level gameplay taking place inside a single 360-degree planet that doesn't change when you go full-circle, instead of "infinite" gameplay with a single level.
Congrats for your game! I also didn't find out what I had to actually do the first time I tried, but then I read the instructions once again and got the hang of it!
Comments26
With difficulty levels, music, more collectibles, etc you could have a marketable game.
Now it just needs that extra something that makes games addictive!
...are cycloptic afraid of the dark?
I like the control over the jump height and graphics are nice.
It could be improved with enemies or spikes and the ability to jump down.
Congrats for your game! I also didn't find out what I had to actually do the first time I tried, but then I read the instructions once again and got the hang of it!
Sound is really -really- loud though.
Feeding the sun is a neat addon, the day/night cycle is well done.
there is a lack of content but the overall game is well polished :)