Ok, my Ludum Dare #23 entry is done at time! It's my first try and I'm happy with myself.
The game is a shmup about a tiny spaceship against a big and tough boss with increasing difficulty when boss health is decreasing.
Please, read the "Readme" file. There are the controls' guide to play it. Sorry, I didn't have the time to explain it in the game. If you have a doubt or advice, PM to e-mail or tweet me. I will answer your questions.
The music is not mine, though. I get them from Newgrounds' webpage and i has give the credits to their respective artists (in the Readme file and in the ending scene), like says the Newgrounds' webpage, so I'm not breaking any rights using it. I put them because no videogame deserve be "in mute" and they gives a better videogame's feeling.
But i will try to learn to create music so in the next Ludum Dare i can say "It's all mine" xD
I hope you enjoy it.
EDIT: I'm posting an updated version of the game with some fixed bugs, some animations added, lower sfk volume and some patterns changed. Maybe it's a little more difficult than before, so enjoy it xD
Fun, and well-made, if pretty simplistic. Very challenging gameplay - I tried many times and didn't manage to win, although I got a lot better and nearly did. I like the retro look and music, but I wish there were more to it than shooting a big disk 500 times.
That's ok, i don't have any complains in that. But because i don't know how to make music, that doesn't mean i don't have to put music in there. I wanted to give it some feeling in there too.
*I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.*
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Well, i had give the credits to their respective artists in the readme file and in the ending scene, like said in the Newgrounds' webpage, so i am not breaking any rights. And i don't have any problems to put it in my entry. Sorry if that upset you :(
Only i am sorry with myself for not knowing how to make music, but i wanted to add some appropriate music. It feels really different without music.
good work, Shackhal! the graphics were good, though I felt like they could have been more interesting in general. the gameplay itself felt nice and difficult, as a shmup should be.
but everything is so tiny o_o
I know that's the theme, but having to squint to dodge bullets in a bullet hell game is... agh.
Wow, well that game over music is fantastic! Great choice! But...But...Y NO POWERUPS?! :D Anyway, great game, keep up the good work, and look forward to seeing where you go with this or future games. Congrats on finishing LD 23! Thanks for making this!
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Jumping right to the complex boss battle was a good decision I think. Makes things interesting right off the bat.
Good game!
I do have to give the proverbial slap on the wrist, though...the music is awesome, but uh...just a wee bit familiar you might say? ;)
My only complaint is that the ship's shooting sounds gets a bit irritating after a minute or two heh.
I know it's tough, i lose some times playing it xD.
But here is a hint: Both mini-spheres can be destroyed. But beware that they will re spawn after some time.
DaveDobson, it's actually 300 hits to beat him xD
Since it's a comp game, and the music isn't yours, I had to give it an N/A for audio.
And i'm proud with myself for the results.
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
Only i am sorry with myself for not knowing how to make music, but i wanted to add some appropriate music. It feels really different without music.
but everything
is so
tiny o_o
I know that's the theme, but having to squint to dodge bullets in a bullet hell game is... agh.