I really enjoyed seeing the different ways in which things interacted, and I love games based on folklore. You should continue working on this game, it's very interesting. :)
Very interesting mechanic, especially interesting one-button game. Struggled a little bit to get all of the interactions down, but I really dug the concept.
Gameplay is very confusing and, unfortunately not too entertaining. I really like the audio bit though. It's nice and tranquil. The concept isn't bad, but I really could've used some more direction.
I loved the music, and I loved trying to make sense of the enigmatic instructions (I try not to read the LD page before playing the games). It was a nice combination of reflex-based shooting and color-matching puzzle, with a strong sense of narrative built into the game mechanics. The collision seemed a bit off, and it was difficult to guess which column my element would go into when I pressed space. Perhaps some kind of guide-line would have helped? Overall, I really enjoyed it. The slowly moving background helped keep things visually interesting, and the art was servicable. While the music was good, some sort of audio feedback for the various events and transformations would have been nice as well. I look forward to playing more of your stuff in future LDs.
Agree with Pacifist Games, really like games based on folklore. Nice addition having the poem displayed during the game. Added both to the mood and also as a form of instruction. Nice work!
Nicely done. The graphics were a bit rough but the soundtrack and unique gameplay experience made up for it. I love the unmentioned -- yet, intuitive -- balance mechanic, which I wont spoil for anyone who hasn't played yet. ;)
It sorta caught me by surprise, but it's very elegant. Perhaps if you made the bird gradually sink unless it produces enough huts, you could milk this balance even more. But I can understand if you want to avoid too much "time-sensitive" gameplay -- it seems like you were aiming to give the player a more contemplative experience.
Very very innovative! I also liked the (a tiny bit repetitive music). Lovely mood, lovely theme integration, lovely gameplay. Felt like a god playing tetris with the world :))
I got into a situation where the ghosts were passing through at layers containing houses etc but that I could not bomb :(
Very playable.