Interplanetary Rescue
Overall★★★★★★★★★★2.94
Fun★★★★★★★★★★2.88
Innovation★★★★★★★★★★3.13
Theme★★★★★★★★★★2.75
Graphics★★★★★★★★★★3.25
Audio★★★★★★★★★★3.06
Humor★★★★★★★★★★1.91
Mood★★★★★★★★★★2.64
Coolness★★★★★★★★★★24%
Deftly pilot between planets and rescue the floating refugees.
Comments13
Good use of side thrust (Z, X) makes it easier to collect them.
Was a bit too difficult for my taste but I liked the inclusion of gravity and a goal to classic asteroids.
Fail to see the theme in it though.
@De10ter
The key concept of this game is the multiple interacting gravity fields - this was the very, and very literal interpretation of the theme "tiny world".
Of course, as happens, the original idea for the game gets a little creatively mashed-up along the way. Originally I had the refugees standing ON the surface of the little planets, but this made the gameplay too difficult.
It was also originally meant to be a little more "puzzle-like"; generally slower animation and movement, perhaps plotting a course arc through the drifting planets; but as it came together, it seemed to suit more of an arcade style.
It seems I often have the difficulty of my games a little too high by most standards - but I don't really like easy games. Simple games perhaps, yes, but not easy in terms of challenge. And so, I'd much rather it be too hard than too easy.
I feel there is a lot of scope to tweak parameters here, so I'm happy with the general mechanics and ideas behind it.
Cheers,