Unique mechanic, satisfying destruction, humor (damm robot tripping over his feet, or when he starts to shake holding his perfect split), sensible controls, just the right length, and very nice graphics!
Great atmosphere. The legs moved a little too slowly for my tastes. It would make it a bit more frantic if you could use the laser while taking a step, as well.
Awesome look. I'm not sure I figured out the game play though. It seemed like I just slowly walked by directly placing each step (smashing things along the way) and after awhile I would die. I couldn't figure out what I could attempt to do better.
Solid concept and execution; I just wish I felt more in control of my own fate here. I saw numbers pop up when I got shot and more pop up when I stomped on things, but didn't have an idea of the total and what they affected.
I died after clicking to try and get my legs as far apart as possible. is that a possible way to die or did I just get shot to death? I'd be very amused if it was possible to stretch my bot to death :).
Interesting gameplay. It's fun to see how far you can stretch the bot. Destroying the cities reminded me a bit of Rampage. It'd be cool if you came across intersections that allowed you to go a different different.
[Comments and ratings from this account come from various team members] Cool concept! I found the controls a little bit unresponsive but I liked the overall idea and feel of the game. I also didn't really get that I got HP from destroying buildings until well into my play session. Would be really cool with a bit more work. Well done for the 48!
Incredible graphics, looks like a movie poster. The controls of the robot were innovative and worked well. The only downside was that you just die at some point because of tanks and don't really feel as if you made something wrong. To put it in a nutshell, amazing presentation, but it lacks in the gameplay department.
Awesome. Graphics, Sound, Mood, Gameplay.. everythings fine. I find nothing to seriously critique. How the hell did you create such beautiful sound effects?
Very cool, but seems a little unfinished. It could have used some background audio, and no matter how much I got shot, I didn't die. The game is very cool though!
Really enjoyed the atmosphere in this game. The gameplay was also kind of cool. I like how you have to watch out for the spacings. I wish it was a little faster to move the feet. I think I kept dying from taking too much damage even though I was moving/crushing enemies. Cool idea.
Nice idea, good graphics, fun gameplay... but just for a while. Is there any challenge apart from keeping 3 spaces between boots? I'd like it to be faster and harder. Still, it's a good entry, congrats!
Could be harder, and it'd be nice to convey your health (turning the damaged bits red or something), but otherwise this is great - nice idea, and atmosphere.
Very interesting control mechanic. Took me a bit to figure out how to move the legs though since I thought after time the arrows appear instead of clicking on the foot. Laser is pretty awesome too. I wanted to know how damaged each part of the mech was and some way to defend those parts better.
S
samoojamies13 May 2012, 16:53
Very innovative game with those controls. Nicely achieved mood with good audio and graphics. Was enjoyable to play. Didn't know how much health left and how long way to the finish.
Comments36
Unique mechanic, satisfying destruction, humor (damm robot tripping over his feet, or when he starts to shake holding his perfect split), sensible controls, just the right length, and very nice graphics!
I'm not sure I figured out the game play though. It seemed like I just slowly walked by directly placing each step (smashing things along the way) and after awhile I would die. I couldn't figure out what I could attempt to do better.
Graphics and mood were good. The audio was also good but music would have helped it immensely.
I died after clicking to try and get my legs as far apart as possible. is that a possible way to die or did I just get shot to death? I'd be very amused if it was possible to stretch my bot to death :).
Cool concept! I found the controls a little bit unresponsive but I liked the overall idea and feel of the game. I also didn't really get that I got HP from destroying buildings until well into my play session. Would be really cool with a bit more work. Well done for the 48!
I'm not sure if there was an end goal or anything but I just kept walking and killing people until I got bored.
To put it in a nutshell, amazing presentation, but it lacks in the gameplay department.
And then I fell over...
Changing the leg control to keys would be nifty. It feels a bit cumbersome as it is.