Planet-killing drills are invading your fragile tiny world. Kick their behinds (literally) - into outer space!
Comments18
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Devon23 Apr 2012, 00:24
I love this game. It is original and that art and music is amazing. But the collision detection needs to be improved. You should update the game after LD.
The collision detection is a little bit 'bad', but it's skewed quite heavily in the player's favour, so I'm surprised it was detrimental. Were you definitely kicking all the drills from behind? Maybe I need a target on their backs to make it more obvious if not.
Impressive graphics and music! To me, the game play is a tad boring and I stopped after 10 minutes or so of kicking robots' ass. The inertia also "feels" wrong in the sense that when I try to run to the opposite direction, it takes the same time to start moving to the order direction than to simply stop. I guess is the whole "legs moving in one direction, body on the opposite" that confuses me (also, I *hate* when I try to move away from the drill robot thing but I still "slide" onto it…)
Some of the best color composition I've seen in LD23, and of course the graphics are gorgeous! Love the "playground rubber ball" sound effect when kicking a drillbot in the behind. Nice!
The style really holds together and I like the simple mechanic. For the first few seconds collision detection worked, then I could not longer kick drills but they could kill me.
Comments18