
Materia
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Materia was created in 24 hours by Nick Breslin (http://www.etiquettestudio.com), @EtiquetteStudio
Objective
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Collect as many points as you can by clicking cubes without destabilizing the materia and causing it to explode.
Progress
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Each 100 points per level to move on. Earning extra points on earlier levels can make up for slower progress on more difficult levels.
Cube Types
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White - Cheap and easy to collect.
Orange - Worth more than white.
Red - Most valuable, but also reduces stability.
Pink/Purple - Very unstable, but recharges energy.
Misc
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Clicking cubes costs energy, which does recharge slowly.
Use The Arrow Keys or Right-Click+Drag (doesn't work on Web) to Rotate the Materia.
Objective
----------------------------------------------------
Collect as many points as you can by clicking cubes without destabilizing the materia and causing it to explode.
Progress
----------------------------------------------------
Each 100 points per level to move on. Earning extra points on earlier levels can make up for slower progress on more difficult levels.
Cube Types
----------------------------------------------------
White - Cheap and easy to collect.
Orange - Worth more than white.
Red - Most valuable, but also reduces stability.
Pink/Purple - Very unstable, but recharges energy.
Misc
----------------------------------------------------
Clicking cubes costs energy, which does recharge slowly.
Use The Arrow Keys or Right-Click+Drag (doesn't work on Web) to Rotate the Materia.