
My Little Dungeon
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
My Little Dungeon is an indirect RPG. In this game you don't control the hero directly but rather build a dungeon for him to go through. Ultimately you want him to gain enough strength to enter the "Tiny World" and solve its mysteries.. Though you have to be careful, if you push him too much you'll kill your hero!
Have a quick read through the instructions but most of it should be self-explanatory. The game can be beat! You might have to try a few different strategies though.
The download is an executable JAR. In Windows just double click the file. On Mac/Linux should be able to run it with: "java -jar MyLittleDungeon.jar". Make sure you have JAVA installed! Any problems let us know. And yes, you have to restart the app if you die. Sorry :(
Web version should run in any modern web browser that supports WebGl.
Controls
Left Mouse: Place rooms
Right Mouse (Web: S): Switch room type
Mouse Wheel (Web: A&D): Change room size
Enter/Space: Go down one level
Rooms
*
Stone Room: Easy enemies, low loot drop
Red Sandstone Room: Harder enemies, better loot drop
Cave: Gives your hero a break and regenerates hp + fatigue
Attributes
HP: Your hero's health
Fatigue/Food: Keep this high or the hero will die
Shield/Attack: Explains itself
XP: Current xp
LVL: Current lvl
Gold: How much Gold you have left. You'll need gold to build rooms!
This game was developed by Stefan Bachmann, Simon Bachmann and Gavin Harrison in less than 72hrs. We hope you enjoy the game!
Have a quick read through the instructions but most of it should be self-explanatory. The game can be beat! You might have to try a few different strategies though.
The download is an executable JAR. In Windows just double click the file. On Mac/Linux should be able to run it with: "java -jar MyLittleDungeon.jar". Make sure you have JAVA installed! Any problems let us know. And yes, you have to restart the app if you die. Sorry :(
Web version should run in any modern web browser that supports WebGl.
Controls
Left Mouse: Place rooms
Right Mouse (Web: S): Switch room type
Mouse Wheel (Web: A&D): Change room size
Enter/Space: Go down one level
Rooms
*
Stone Room: Easy enemies, low loot drop
Red Sandstone Room: Harder enemies, better loot drop
Cave: Gives your hero a break and regenerates hp + fatigue
Attributes
HP: Your hero's health
Fatigue/Food: Keep this high or the hero will die
Shield/Attack: Explains itself
XP: Current xp
LVL: Current lvl
Gold: How much Gold you have left. You'll need gold to build rooms!
This game was developed by Stefan Bachmann, Simon Bachmann and Gavin Harrison in less than 72hrs. We hope you enjoy the game!