
Nanobot Rescue Team
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Here, behold the first Ludum Dare entry of mine.
In Nanobot Rescue Team you are on an (endless) mission trying to rescue the organism you are in from nasty parasites and virii it has caught!
Choose your favorite from 3 different ships with unique gun setups. Blast out the baddies, pick up power-ups to aid your journey and try to get rid of as many of them as fast as possible.
Be careful though, you can't let 5 or more of them to pass you, or your host organism fails!
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It was one tough of a compo, took me nearly 9 hours from the beginning to get an idea(after sleeping a few hours), but it was well worth it. The code is full of makeshift solutions, which I believe is the point of this compo :D
I was going to add a final boss for each level, but time was really short. I am normally a programmer, so making all the sprites took quite some time.
The soundtrack was made with autotracker, SFX with Bfxr, graphics with GraphicsGale Free, IDE was Sublime 2 + cmd.
If you spot any bugs/crashes, feel free to email them to [email protected]. To compile the game you need at least pygame and numpy. I used python 2.7 for compiling the .exe, other versions might not be supported
Also, follow me on twitter! https://twitter.com/Hegemege
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KNOWN ISSUES
*Mute doesnt work for sound effects
*The game can be very hard at times(read: inevitable gameover), due to the random nature of powerups,
*The Squid is underpowered
*The sounds aren't well balanced.
FUTURE ADDITIONS:
*Level ending boss
*better audio environment to match the blood vessel
*Score
*Slight tweaks in some sound effects
*more to come...
In Nanobot Rescue Team you are on an (endless) mission trying to rescue the organism you are in from nasty parasites and virii it has caught!
Choose your favorite from 3 different ships with unique gun setups. Blast out the baddies, pick up power-ups to aid your journey and try to get rid of as many of them as fast as possible.
Be careful though, you can't let 5 or more of them to pass you, or your host organism fails!
-------------------------------------------------
It was one tough of a compo, took me nearly 9 hours from the beginning to get an idea(after sleeping a few hours), but it was well worth it. The code is full of makeshift solutions, which I believe is the point of this compo :D
I was going to add a final boss for each level, but time was really short. I am normally a programmer, so making all the sprites took quite some time.
The soundtrack was made with autotracker, SFX with Bfxr, graphics with GraphicsGale Free, IDE was Sublime 2 + cmd.
If you spot any bugs/crashes, feel free to email them to [email protected]. To compile the game you need at least pygame and numpy. I used python 2.7 for compiling the .exe, other versions might not be supported
Also, follow me on twitter! https://twitter.com/Hegemege
--------------------------------------------
KNOWN ISSUES
*Mute doesnt work for sound effects
*The game can be very hard at times(read: inevitable gameover), due to the random nature of powerups,
*The Squid is underpowered
*The sounds aren't well balanced.
FUTURE ADDITIONS:
*Level ending boss
*better audio environment to match the blood vessel
*Score
*Slight tweaks in some sound effects
*more to come...