Oh No, Tiny Rover!

Coolness★★★★★★★★★★14%
This has been awesome! I built a game in 48 hours, and it plays great!

You play as a little rover guarding a tiny planet from invading alien ships. There is no score, just stay alive as long as you can.

I built the project in a custom engine I wrote in C++ and LUA using OpenGL, OpenAL, and GLFW.

I have some posts about the development on my blog at : http://blog.decultured.com

Comments17

RadthorDax
RadthorDax26 Apr 2012, 23:36
The windows download doesnt actually have any windows runnable files included...
10WonXero1029 Apr 2012, 13:24
Yeah same problem, Windows package contains Mac files. Couldn't play it sorry.
vigrid30 Apr 2012, 21:10
Couldn't play it. No Windows version in the Windows archive. Sorry.
Jeffalisk
Jeffalisk30 Apr 2012, 21:22
Yeah, the Windows archive only contains Mac files. Can't play it unless you reupload. :(
cltatman
cltatman30 Apr 2012, 21:25
Can't play, for the same reason as everyone else. :(
Raptor8530 Apr 2012, 21:37
can't test as I don't really have any way of running a OSX application and can't use wine because the windows zip is mistakenly the same as the mac zip and doesn't have the windows exe.
DaveDobson
DaveDobson30 Apr 2012, 21:40
Windows version is actually a Mac archive - couldn't play - sorry. Looks cool, though.
Jeffalisk
Jeffalisk30 Apr 2012, 21:45
Sorry for the double-comment, I just need to clear some unplayable games off my list.
wademcgillis
wademcgillis1 May 2012, 15:27
I couldn't play it. The windows download contains the OS X version.
spiral3 May 2012, 10:44
Love it! well done
robcozzens
robcozzens6 May 2012, 08:38
That's really good. The controls feel right which is really important to me.

I'm sure you realize that it would benefit from a score and indication of damage. It would also be nice if there was a reason for jumping... maybe bonuses that float above the surface.
Several9 May 2012, 02:20
I'm in OS X 10.6.8, and the app crashes on start. Looks like the relative path is stumbling somewhere? It can't find Resources or ludum.

Pity, too. The screenshot exhibits an interesting aesthetic.

log:
usage: dirname path
LudumDare.app/Contents/MacOS/ludumdare: line 4: cd: ../Resources: No such file or directory
LudumDare.app/Contents/MacOS/ludumdare: line 5: ../MacOS/ludum: No such file or directory

Exited with exit code: 127
icefallgames11 May 2012, 18:24
Couldn't play because no Windows version
FredericRP
FredericRP11 May 2012, 21:14
Nice tiny game. Too bad there's nothing to keep track of time/score: there's no end, right ?
Kvisle
Kvisle11 May 2012, 21:17
My favorite part is when ludumdare_WIN.zip contains two directories: ludumdare_MAC and __MACOSX

:)
deculturedauthor15 May 2012, 03:57
Well, hmmm, ooops... I uploaded the wrong file for the windows build! Oh well...

I built a game and an engine in 48 hours and that is all that matters!

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