I decided to try and make a game about the different perspectives that one can have about a certain place. The player is led to discover the world thanks to friendly NPCs and the higher she gets the greater she can see the world as it is. In spite of the bugs and the lack of polish I hope that you'll still enjoy the game !
Thanks a lot, I really appreciate it. It's rather funny cause I'm a programmer and game designer. I've never thought I could actually produce a game with "good" graphics :)
I like your idea about how meeting more people can help your character achieve more, but the execution was rather lackluster. I liked the short music track though, very calming.
I was having the collision issues as well, but assumed the blue was water (hence the 'water jump'?). Overall there isn't much depth, but enjoyable nonetheless. Loved the disappearing NPCS.
Thanks guys for playing and everything. @Rémi, how long did it take to load exactly ? I've never noticed that and the assets are really lightweight! (I'm loading it in like 10 seconds)
criticism: - collision detecting is buggy when jumping from great heights (was inside floor) - textures for humans are ok, but you should use other colors - the level texture(s) are very simplicistic - it's way to short - the idea itself is innovative, your game isn't
Comments20
Good work for the first entry.
Character graphics look great!
Is the guy flying by shooting stuff from his shoulders? :)
@Rémi, how long did it take to load exactly ? I've never noticed that and the assets are really lightweight! (I'm loading it in like 10 seconds)
criticism:
- collision detecting is buggy when jumping from great heights (was inside floor)
- textures for humans are ok, but you should use other colors
- the level texture(s) are very simplicistic
- it's way to short
- the idea itself is innovative, your game isn't