Nice and polished game. My favorite level was "elixir of life"
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Cake&Code23 Apr 2012, 23:33
Super fun! I've been playing this since the early builds and the improvements are great. It's got a good level of difficulty with addictive and simple mechanics. I don't immediately see the connection with the theme other than they're small magnets, but that doesn't really detract from the fun factor. :)
@Cake&Code too bad I didn't get the theme across well enough in the game, but the idea was based around the fact that physics is different at nanoscale. Specifically, the electromagnetic force overcomes gravity :) You're a tiny nanomachine that can change your charge.
Cool graphics. quite polished. I recall playing this game during the compo when it was still a prototype. Quite a leap in terms of quality. congratulations.
This is a great concept. I love the level intros as well. The're simple but they get the job done.
I enjoyed it until I got to 'Tunneling' and then 'Infinite Gravity Well'. Those levels were too finicky and got less enjoyable pretty quickly. Adding the ability to skip a level or adding a bonus difficulty (e.g. getting through is easy, but getting all of the gems is hard) might help with that.
Very good game, with a very solid game mechanic. I'm usually not that entertained by the really simple games - but this hit the nail on its head.
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refreshcreations29 Apr 2012, 09:17
Sweet Physics Puzzler! I got to the 10th level i think it was infinite potential well then got stuck. Really playable game and muchly enjoyed. Mobile version plz :)
Just read te tip for level 10 , will have to play through again :)
Wow, seriously fun! I think this game probably has the most imaginative mechanic I've seen in any compo entry that just works and doesn't need anything added or removed; great job! Had lots of fun and played through the whole thing. I'll be passing this around :D
for the most part pretty easy, "well well well" took some timing to get down but not too bad. The controls are great and it's a really fun concept, a blast to play. You should expand on this more post-compo, make some larger levels and add in a bit more variety for more puzzles!
Very polished little game here, love the text and smooth feel of it all mixed in with the pixel graphics. Sfx and music would have really added to it however, shame there isnt any.
I like how simple it is, and still fun and challenging. Neat concept, not entirely new but still very innovative.
One critique would be that the hit boxes of the spikes are a bit too big, well, they seem to be boxes instead of following the shape of the spikes. Also, maybe you should sacrifice some realism for fun by setting a maximum radius of influence, maybe even showing this graphically to make it easier for the player to see what's going on.
Wow, one of the best games submitted. Gameplay is infectious and engaging. Graphics are cool looking and a wide variety of situations are achieved with level design. It's all kinds of legit!
Wow, this is a really fun puzzler. Graphics are clean. The animation for the level text is slick. I'm probably going to play this all the way through. Some music would be nice, but its not a big deal. My entry was silent too.
Fun, simple game. I could see this being a popular mobile game. It would be cool to see some type of level editor, even if sharing is done by copy-pasting a text representation of the levels.
KevinWorkman: there is a level editor :) though you can't easily share the levels you make. Press [P] while playing a level, then press [Space] to select what tile to place. [B] and [N] go between levels. [R] restarts the current level.
This is a fun little puzzle game that needs dexterity too! I like the simple control scheme, and how you've made plenty of puzzles around it. Graphics are nice and simple, it's a shame the sound didn't work for me on Firefox.
Very good realization (I love the title screen for the levels), however it's a bit hard to play. The idea is also very original and that's very innovative for a game with 2 buttons
I felt the physics could have been improved upon a tad. I did beat the game though, so it wasn't frustrating or anything. Just felt sometimes it didn't respond the way I thought it would or should. Otherwise, great idea and great result. It's a shame there was no sound.
Comments81
Last level was a bitch, but it felt so rewarding when I completed it
Great game. Didn't rate the sounds, everything else is 5.
I enjoyed it until I got to 'Tunneling' and then 'Infinite Gravity Well'. Those levels were too finicky and got less enjoyable pretty quickly. Adding the ability to skip a level or adding a bonus difficulty (e.g. getting through is easy, but getting all of the gems is hard) might help with that.
Good job overall, though!
Very good game, with a very solid game mechanic. I'm usually not that entertained by the really simple games - but this hit the nail on its head.
Just read te tip for level 10 , will have to play through again :)
Fun!
Nice polish. :)
The level infinite potential well is kinda hard though.
Sfx and music would have really added to it however, shame there isnt any.
One critique would be that the hit boxes of the spikes are a bit too big, well, they seem to be boxes instead of following the shape of the spikes. Also, maybe you should sacrifice some realism for fun by setting a maximum radius of influence, maybe even showing this graphically to make it easier for the player to see what's going on.
Very good entry!
Good game sir!