The game seems to very suddenly get too difficult to continue at some point (After I could get about 1400pts). I'd suggest balancing the difficulty curve so there's more of a gradual doom.
Simple as it is there's not much to say about it other than the fact that for an 8 hour game it's pretty nice. I think you've got all the basics even if you don't have much polish (though the particle effect on the shield is nice).
Highest score 2462 - longest chain 46. I am not very good.
Game brought a big smile to my face - very straight forward and good fun. While I struggled massively with abrupt changes of attack I kept playing. I could see this either being tidied up a bit to be a cool minigame in a full release, or having many cool tweaks to make it really polished looking and give the gameplay some more legs.
350, longest chain 25 cute game. reminds me a lot of bit.trip beat on a circle. some music and more score feedback would go a long way. also wasn having trouble getting from one side of the planet to the other accurately enough when the direction flip-flopped. fun though.
Comments17
The game seems to very suddenly get too difficult to continue at some point (After I could get about 1400pts). I'd suggest balancing the difficulty curve so there's more of a gradual doom.
Simple as it is there's not much to say about it other than the fact that for an 8 hour game it's pretty nice. I think you've got all the basics even if you don't have much polish (though the particle effect on the shield is nice).
Game brought a big smile to my face - very straight forward and good fun. While I struggled massively with abrupt changes of attack I kept playing. I could see this either being tidied up a bit to be a cool minigame in a full release, or having many cool tweaks to make it really polished looking and give the gameplay some more legs.
Excellent for 8 hours. Big smiley face is nice.
wonder what plutos brothers (for example eris) have to say about this though ;)
A bit tough when the bombs start to come in from the opposite site, since the shield movement is hard to predict if you move fast.
cute game. reminds me a lot of bit.trip beat on a circle. some music and more score feedback would go a long way. also wasn having trouble getting from one side of the planet to the other accurately enough when the direction flip-flopped. fun though.