Purgatorio

Purgatorio

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.17
coolness: 0.39
fun: 2.70
graphics: 3.09
humor: 3.36
innovation: 2.91
mood: 3.57
overall: 3.13
theme: 2.54
Purgatorio was one of the picks in Rock, Paper, Shotgun's round-up of LD. Thanks Adam! http://www.rockpapershotgun.com/2012/04/30/tiny-world-tour-ludum-dare-23/

My only plan coming into LD23 was to draw a rectangular, pixel-art kiwi (the bird, not the fruit). It really didn't look like a kiwi in the end, but that's okay, because I like it. And hey, I made some kind of a game for it to live in!

The game itself is semi-autobiographical, and attempts to equate mental health issues with biblical concepts. It's built in AGS (Adventure Game Studio), as I'm not much of a coder. So it's a very non-traditional point-and-click game - no inventory, and only one puzzle: how to get the hell outta there!

Make sure you use "winsetup.exe" to set it to run in a window, unless you want to be truly frightened!

If you're interested in what I get up to with my team, head along to http://seethroughstudios.com
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