
Quest For Matter
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
In order to play the game, simply download it, extract everything from the zip-archive and run "Quest For Matter.jar" in the QuestForMatter folder. Sometimes a folder named "MAC_OS" or something like that is included. I don't know why, but I'm guessing it has to do with the fact that I compressed the folder in Mac OS X. However, this folder does not seem to serve a purpose and everything needed for the game should be included in the QuestForMatter folder.
(Copied from the included README file:)
Quest For Matter
Made by Emanuel Gedin for Ludum Dare 23.
Theme: Tiny World
Instructions:
Control the yellow particle and collect green matter while avoiding the red matter.
Controls:
Use W, A, S, D or the arrow keys to move.
Hold LShift to move faster.
Press SPACE at the gameover-screen to restart.
Press ESC to quit the game.
Press CTRL + F to toggle fullscreen mode.
The game and source code is available for download for free, however, I would appreciate if the game and source code is not redistributed for commercial purposes.
The game is written in java using LWJGL(Light Weight Java Game Library) and slick-util. Resources for the game are made in Adobe Photoshop Elements and sfxr.
Most of the code was written during the competition, however, I copied some of the basic code from my earlier projects. This base code is mainly found in:
ld23.game.Game (setup code)
ld23.game.Input
ld23.player.Camera
ld23.sound.SoundEffect
(Copied from the included README file:)
Quest For Matter
Made by Emanuel Gedin for Ludum Dare 23.
Theme: Tiny World
Instructions:
Control the yellow particle and collect green matter while avoiding the red matter.
Controls:
Use W, A, S, D or the arrow keys to move.
Hold LShift to move faster.
Press SPACE at the gameover-screen to restart.
Press ESC to quit the game.
Press CTRL + F to toggle fullscreen mode.
The game and source code is available for download for free, however, I would appreciate if the game and source code is not redistributed for commercial purposes.
The game is written in java using LWJGL(Light Weight Java Game Library) and slick-util. Resources for the game are made in Adobe Photoshop Elements and sfxr.
Most of the code was written during the competition, however, I copied some of the basic code from my earlier projects. This base code is mainly found in:
ld23.game.Game (setup code)
ld23.game.Input
ld23.player.Camera
ld23.sound.SoundEffect