It was a nice idea, but things got pretty boring after the player realises that it's possible to queue shields and it's pretty much unlimited. Even though plants grow slower under the shield, it isn't exactly a hard penalty that the player would avoid. I didn't quite get the idea of the numbers, besides the grow indicator. I really liked the graphics despite of being simple. ;)
Even though plants grow slower under the shield, it isn't exactly a hard penalty that the player would avoid.
I didn't quite get the idea of the numbers, besides the grow indicator.
I really liked the graphics despite of being simple. ;)