
Ludum Dare #23compo
Shake it up!
>> The goal of this game is to go through the circuit board without touching the electrical conductor
>> Use arrow keys or WASD to move
>> Collect crumbs to restore your health
>> I admit that the difficulty may be little challenging at the beginning, but it just needs some time practicing.
>> Use arrow keys or WASD to move
>> Collect crumbs to restore your health
>> I admit that the difficulty may be little challenging at the beginning, but it just needs some time practicing.
Comments32


divillysausages23 Apr 2012, 19:06
The white flash makes it pretty hard to figure out which direction to go in to not die :)
nice game
nice game

cadin23 Apr 2012, 19:13
Neat idea, and really great graphics.
It's really challenging.
The white flash makes it really hard to see what's happening. Maybe that's intentional, but I'd prefer if just the ant was flashing to indicate he was getting shocked.
Also, It's not always clear where you can go and where you can't. You can walk under the resistors and the chip, but I got shocked when I tried to go under the transistor.
Great work!
It's really challenging.
The white flash makes it really hard to see what's happening. Maybe that's intentional, but I'd prefer if just the ant was flashing to indicate he was getting shocked.
Also, It's not always clear where you can go and where you can't. You can walk under the resistors and the chip, but I got shocked when I tried to go under the transistor.
Great work!
tcstyle23 Apr 2012, 19:23
Great game. Quite difficult but the whole game (graphics, sound, mechanics) create a consistent mood. Unfortunately my browser crashed while collecting the upper right crumb in level 1.
Christian S.23 Apr 2012, 19:58
Wow, very polished look.

Proch23 Apr 2012, 20:07
neat graphic style; but i found the game itself is a bit boring

Darien23 Apr 2012, 20:11
Very good; graphics are outstanding, though I agree with the other comments that the full-screen white flash is a bit over-the-top. Also, getting shocked on level 2 causes the large black areas to display a status code for a second; is that intentional? Level 2 also seems to think there are only three total crumbs, when (I believe) there are eight.
Other than that, though, great job!
Other than that, though, great job!

summaky24 Apr 2012, 07:15
Like the others comments, I am going to complain about the white flash because it is frankly the only think I can :-)
I like the idea and how it fits the “tiny world” theme.
Well done!
I like the idea and how it fits the “tiny world” theme.
Well done!

Tommyno22224 Apr 2012, 14:20
Thanks for evaluation. The white flash is intentional,… I wanted it to be most authentically as it can be and also little more challenging. Maybe I've overdone it.

De10ter24 Apr 2012, 17:54
Looks really polished and fits the theme nicely.
Found it a little too challenging/frustrating though.
Found it a little too challenging/frustrating though.

JesterBLUE25 Apr 2012, 02:12
very challenging, I was able to get halfway through level 2 despite the controls which were a little loose but overall not too bad. Great job!

orgarus25 Apr 2012, 15:05
"Hello? The IT department? I think I have a bug in my computer"
I like it, it's a sort of "operation" and race game. It's an original idea. A little difficult to control at the beginning but easy to learn (as other games, silly me :D)
I specially like how the scene is designed and the graphics are smooth. So in the graphics note you won it.
Congratulations, a good work. :)
I like it, it's a sort of "operation" and race game. It's an original idea. A little difficult to control at the beginning but easy to learn (as other games, silly me :D)
I specially like how the scene is designed and the graphics are smooth. So in the graphics note you won it.
Congratulations, a good work. :)
Gareth Jenkins25 Apr 2012, 15:18
Like that you can force your way through parts -- i.e. skip maze pieces but reduce health/resilience to sloppy control, really nice addition to the maze mechanic.
VDOgamez25 Apr 2012, 18:11
Very pretty game. Kind of hard to avoid things with an object that isn't symmetrical when it turns, though, or perhaps I'm just terrible at avoidance games (very possible). I really am impressed by how polished you got a game in 48 hours.
Hatscat25 Apr 2012, 18:18
poor ant! I have pain for it. Nice graphics, but hard difficulty game

Nocturne25 Apr 2012, 18:31
The gameplay itself was decidedly average, with no real "hook" for me. But the graphics and presentation were excellent! If the controls had been slightly tighter and the difficulty slightly lower I would have enjoyed this a lot more, however.

Jhelle26 Apr 2012, 18:38
Lovely polished version of a basic maze game, liking it. Good job!
Cappibara26 Apr 2012, 18:38
The game wasn't too bad after a little while. I had good fun, though I wish you could move in more than one direction at one time.
It would also be really cool to see a timer while you are playing.
It would also be really cool to see a timer while you are playing.

AdventureIslands26 Apr 2012, 18:46
Really good, the controls work very well as well, nice job!

chinchang26 Apr 2012, 18:47
this was a fun game. level was designed quite nicely too

Endurion26 Apr 2012, 18:52
Very polished entry, a bit let down by the floaty movement. It's like Ant on Ice ;)
No floating and I'd like it even more.
No floating and I'd like it even more.
YMM27 Apr 2012, 01:36
Looks great, controls are smooth. My major complaint is with the screen flashing, it makes the punishment for a tiny mistake very severe. Without the screen flash it would be a lot easier to recognize and correct your mistakes. Also, it's annoying to switch between keyboard controls for gameplay and mouse for between-level menus.

RHY375654727 Apr 2012, 16:15
Very innovative idea!
schizofunky27 Apr 2012, 16:23
This is a really great game! The mechanics are great and the controls are very smooth! Great Job!

AlwaysGeeky27 Apr 2012, 18:35
Woah nice graphics! Great artwork and great implementation. I loved this.

FunkyDelPueblo28 Apr 2012, 15:24
Fun little maze game! I did find it frustrating at parts, but I think that indicates a challenging design on your part.
PIXEL^328 Apr 2012, 21:55
an interesting game, i must admit.
the ant being able to walk through the 'walls' was interesting, not sure if it was intentional or not. anyways, i do suppose it could be more interesting, but it was a very well put together game anyways.
the ant being able to walk through the 'walls' was interesting, not sure if it was intentional or not. anyways, i do suppose it could be more interesting, but it was a very well put together game anyways.

thegreystudios29 Apr 2012, 14:25
Very nicely done. This was really difficult! The white flashes very actually quite annoying, made it hard to find a way out sometimes.
But overall, a neat idea and really nicely executed.
But overall, a neat idea and really nicely executed.

jimmypaulin29 Apr 2012, 14:38
Excellent tileset and concept, a real achievement in the competition timescale I feel. Would have liked some more sound and music. I feel some sfx would have helped. It kind of feels "harsh" somehow; I think a dash of humour may have lifted it up the fun-factor, but it was a good challenge with well paced difficulty curve so nice one :D
iximeow29 Apr 2012, 17:51
I suppose it's my bad for trying to play stuff on a netbook, but this goes right past the bottom of my screen, and I can't play because of it! For the record, my screen is 1024x600.
maxman4313 May 2012, 05:38
This game is pretty well done, could maybe use a bit tighter controls, but that might make it too easy.

Tommyno22214 May 2012, 19:51
Thanks everyone once again :)








The artwork here is truly top-notch. And I'm not sure if the white flash is a workaround for missing artwork or animation, but man does it ever get your attention. "Hey dummy, don't step on that!"
Great entry!