N.B: It's unfinished, buggy, and definitely not... polished. Probably better than I thought it would be, though.
N.B.2: It was made using only HTML5 <canvas> and <audio> elements, and several hundred lines of JavaScript. I used the jQuery library, and GIMP for creating sprites and backgrounds. The 'plop' was recorded using my mouth, and a Zoom H2 recorder. I tried to add some music and more sound (using a beautiful Gretsch guitar), but I wasn't able to finish this in time.
Edit 2012.04.27: I added a Start/Restart button and (very) simple instructions. I hope this kind of change is accepted after the 48 hours. I promise I did not change anything except that. If anyone has a problem with that, I can revert to the previous version, but the game in itself is exactly the same.
Edit 2012.04.29: Fixed preloading of images (somehow) and game launch (with the Right key rather than click on button), I consider these as bugfixes.
@Evgis: Thanks for your feedback! Yes, I ran out of time... I wonder if I'm allowed to add a very basic menu screen (pressing a key from this screen starts the game, dying brings the player back to this screen).
Could have been more fun but the idea and core mechanics are there! I wish there were power-ups or different kinds of enemies to keep the gameplay interesting or, as you suggested, a menu that display distance gone and such when you lose. Hope you finish it up!
Hilarious. Needed a little something extra and definitely needed some music, a better font choice, and a slightly better presentation. Otherwise this was fun and funny and bang on theme.
Fun, although I had some trouble getting it to work at first. A few refreshes later it was working just fine though! I liked the concept, although I think it could've used a bit more of variety throughout the game. Good job!
Amusing idea, and nice simple gameplay, but it gets tedious fast. Also, a couple of times, a sperm started with its head already at the right edge of the screen.
It was pretty fun, except I found the physics a little jarring and the constant popping sounds when you failed were annoying. Otherwise, fairly good for fourty-eight hours!
Comments17
Thanks for your feedback! Yes, I ran out of time... I wonder if I'm allowed to add a very basic menu screen (pressing a key from this screen starts the game, dying brings the player back to this screen).
Thanks for this.
Is it bad that I like how your goal isn't to reach the egg, but to stop everyone else from reaching it?