Swift

Overall★★★★★★★★★★2.35
Fun★★★★★★★★★★2.13
Innovation★★★★★★★★★★2.97
Theme★★★★★★★★★★2.84
Graphics★★★★★★★★★★1.81
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★2.14
Mood★★★★★★★★★★1.97
Coolness★★★★★★★★★★64%
It will take a few seconds until everything is loaded.

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Controls:

Use Arrow Keys to move.

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What is a tiny world and what not? It all depends on your: SIZE!

Comments21

SidetrackGames
SidetrackGames23 Apr 2012, 07:27
Somewhat slow movement speed, but overall it was cool :)
Shigor
Shigor23 Apr 2012, 13:19
Good idea, but slow movement speed makes it pain to play. I wasn't able to get by the big head. No matter how I tried, I never could get to third plus sign to grow big enough :/
unicornpooping23 Apr 2012, 13:20
Hard! But I made it to the end! And a laughed. Good job on the funny stuff :-)
Flyboy
Flyboy23 Apr 2012, 13:21
Movement speed felt a bit off, and scaling was weird.
andrebetonauthor23 Apr 2012, 13:27
@shigor: you don't need the third plus sign. It's enough to be bigger than the orange something.
And thanks for the feedback!
DDRKirby(ISQ)23 Apr 2012, 14:03
What a quirky game xD Maybe some more playtesting next time? :)
Miltage
Miltage23 Apr 2012, 14:06
Cool, it reminds me of Alice in Wonderland.
Toast
Toast23 Apr 2012, 14:54
Amusing. Bit of a one-trick pony, but I enjoyed playing.
mikolalysenko
mikolalysenko23 Apr 2012, 20:18
Movement was a bit too slow. I couldn't figure out what to do at the boss.
lurkingshadow25 Apr 2012, 07:31
was slow moment, especially when big, would help if hints where viable without scrolling
strega
strega25 Apr 2012, 09:38
Pretty interesting. My main complaint is that movement is far too slow.
Drabiter
Drabiter28 Apr 2012, 05:06
The gameplay is very innovative! maybe you can speed up the movements cause it's boring when you have to repeat a level.
refreshcreations29 Apr 2012, 14:55
Nice ideas, movement was a lil slow but it was still playable enough. Didn't notice any sound effects but I guess that's the danger with HTML5 games, buggy support :(

Overall a nice concept which could do with a few more levels in the future, nice entry!
madbranch
madbranch29 Apr 2012, 14:57
The concept is nice, but the controls feel horrible (only thing that bothered me really). Btw, I didn't find the way to eat the giant tomato :(
uberneen
uberneen2 May 2012, 16:10
This was a unique take on the theme. The movement was a little odd since I don't expect to have so much drift on a human player, but it was easy to get past.
In the big fish room I found that the only way I could defeat him was to lure him to the 'ceiling' first and then get a blue pill. After he hits the top he stays there and you can comfortably grow to eating size. No matter what other method I tried, that trick was the only way I could beat it, and I was even able to get all 3 pills before that (by eating the shrink first, doh!)
chinchang
chinchang3 May 2012, 18:02
Good work. But you need to work on control sensitivity and timings. That will make it more fun to play.
ratking
ratking3 May 2012, 18:02
Interesting idea.
someone
someone3 May 2012, 18:11
Movement was very slow, Also waiting to shrink again after intimidating the boss into oblivion took far too long. the game chugged a bit there too.
Polar5 May 2012, 13:13
Interesting - I personally didn't feel it met the theme that well, but I could see how you had interpreted it and it was original :) The game seems a bit short - was there anything after the 'That's a lot of gold' thing after the boss?
Madball5 May 2012, 13:17
Hmm... I ate that big head, collected the size down pill and after a few seconds the game crashed.
I'm using Windows 7, Firefox.

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