The Battle Of Tiny Earth

Plot and controls are in the console window, My code for this entry is not exactly neat, but it's done, it will do.

If anyone has any problems playing it, please, comment with the problem, and I will try to fix it!

screenshot

Comments12

Alberton23 Apr 2012, 09:37
How to download?
uprightpath23 Apr 2012, 22:30
I attempted to play the game, but as soon as I move the cursor over one square away, it gets laggy and unresponsive. Same thing happens if I create a building.
realgenius23 Apr 2012, 22:53
It doesn't work in Windows 7 Ultimate 64-bit. I had to run it in compatibility mode (Windows XP SP3) for it to work. Can't say I understand what is going on either.
jrasmussen24
jrasmussen2424 Apr 2012, 18:41
I had the same difficulties as uprightpath-- as soon as I build a building, the game becomes extremely slow and unresponsive. The towers do not seem to fire effectively (the enemies stampeded right over them).
TaoPhoenix25 Apr 2012, 05:09
Too hard to install - all the pieces were on Google Docs.
pythong25 Apr 2012, 18:53
i had the feeling all i could do was wait till i slowly die. ltoo bad though, it looked great. hint: add the console logs to the game itself, as ingame texdt. also, show the current money somewhere :/
Pixel Shieldauthor26 Apr 2012, 06:49
I Will fix this as soon as possible, I am not having these problems on my laptop, so I will see what I can do. Sorry for this!
Pixel Shieldauthor26 Apr 2012, 06:59
Has anyone tried to run it in admin?, Also for people having trouble downloading it: In Google Docs, goto file, download.
Pixel Shieldauthor26 Apr 2012, 07:07
PS : Does anyone know if there are any compatibility issues with sfml 2.0?
Pixel Shieldauthor26 Apr 2012, 07:31
Oh, and If the waves stop before wave 50, it's game over, I forgot to add the text, also, I havn't figured out how to get text in the window, or atleast the score. This was my first game released in sfml, so sorry if there is anything wrong!
Gremlin28 Apr 2012, 13:02
I got it to run in Windows 7 x64, but slowly. Running in XP-Compatibility mode seemed a little faster, but the cursor still moved oddly.

My defenses seemed completely ineffective, without much feedback as to why.

I liked the graphics.
Pixel Shieldauthor4 May 2012, 05:51
Again, Im sorry for all the problems, I am not getting any of them on all the computers I have tested so I can't for the life of me figure out what's wrong. I wish I could fix this, I truely do.
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