The Last Colony

by wyzfen
Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.74
Innovation★★★★★★★★★★3.26
Theme★★★★★★★★★★3.35
Graphics★★★★★★★★★★2.59
Audio★★★★★★★★★★2.30
Humor★★★★★★★★★★1.56
Mood★★★★★★★★★★2.18
Coolness★★★★★★★★★★87%
I'm happy with how this turned out - an onslaught style tower-defence game in 12 hours :)

I still need to add more waves, balance it, give them abilities (shields etc) and add more than one tower type.

Made with unity, bfxr and spacescape.

Controls:
Rotate the view with the cursor keys.
Click on a triangle to select it, then click the 'build' button to construct a tower (the button is just below the planet).
There's a limit of 4 towers (I put the limit in at the end as it's too easy - you can beat it with just 1 tower)

screenshot

Comments28

matthias_zarzecki23 Apr 2012, 10:26
Nice take on tower defense! Also, I'm a bit motion-sick now.
Hume
Hume23 Apr 2012, 20:18
Tower defense on an...icosahedron? Woo!

Well, the enemies don't attack the planet. But, the turrets work and can be upgraded. That's all good.

I think that if I could have died, I would have very quickly.
Pixelulsar
Pixelulsar23 Apr 2012, 20:18
Great concept and it was pretty fun! However, once I got all four towers and upgraded them I just needed to watch until the game ended. It was lacking a bit in features, but I'd love to play it again if you add in more featues.
AlwaysGeeky
AlwaysGeeky23 Apr 2012, 20:36
Tower defence is always good :)
Wyzfenauthor23 Apr 2012, 20:45
Thanks for the comments.
I've got a long list of features still to add (including enemies attacking, more / stronger enemies and towers, and different tower / enemy types).
dr_soda
dr_soda23 Apr 2012, 21:57
Not bad, though I agree with Pixelulsar. The game does seem to lack involvement after you've placed all your turrets.

I like the little blasty sound effects!
Gremlin23 Apr 2012, 22:43
Agree with some of the things above (need more turrets! and upgrades!) but you've got a very promising start, here.
R3ason
R3ason24 Apr 2012, 09:18
Great! Love the unique twist on a tower defense game! As a previous poster mentioned, it is a bit easy once you have all the towers, but hey, considering it was done in 12 hours, I'm certainly impressed! Great job!
Gareth Jenkins24 Apr 2012, 09:21
A better difficulty curve would make a lot of difference -- it just ended without me figuring out how to develop skills.
Darien
Darien24 Apr 2012, 21:20
It's a good start, to be sure.
YSelf Tool24 Apr 2012, 21:22
Nice game, good idea (3d tower defense), fun to play, just lacking music/sound :)
schizofunky24 Apr 2012, 21:22
Very nice! Shame it isn't longer! I can imagine given more time you could expand on this lots with different turrets and bigger worlds! :)
LukeRissacher24 Apr 2012, 21:26
Interesting concept; couldn't place more than 4 turrets though, despite getting a lot of resources - would be cool to have to keep upgrading constantly, while the onslaught gets crazier and crazier :) No bugs or anything though, worked good.
uberneen
uberneen26 Apr 2012, 00:31
I finally got my unity plugin fixed!
Good game, a bit shallow but a solid concept.
jwolf27 Apr 2012, 21:57
It needs more, but it's a pretty good start! The graphics and style are pretty decent.
desmarkie27 Apr 2012, 22:01
Short and simple. Not a huge td fan, but I like the 3d element here.
zkenshin
zkenshin28 Apr 2012, 15:29
Interesting take on Tower Defense games. Liked it :)
geekygenius
geekygenius29 Apr 2012, 21:30
Neat way to do a tower defense, I would have liked to be able to rotate the world to get to some of my turrets on the other side, but that also might be a challenging game mechanic. Good job!
Wyzfenauthor30 Apr 2012, 09:32
Thanks for all the comments.
Geekygenius: you can rotate the world using the cursor keys.
Zythiku
Zythiku1 May 2012, 05:03
Interesting idea. The sound effects were really satisfying.
Pacifist Games6 May 2012, 20:48
I enjoyed it, would love to see it expanded. I didn't like how the world spun, made it harder to select what I wanted to. The graphics were nice and colorful, great job! :)
CherryNukaCola
CherryNukaCola8 May 2012, 08:45
Strangely compelling... couldn't figure out how I was gathering resources, but maybe that was just silly me!
Birchmountain10 May 2012, 16:00
A fun idea that looks good and play well!
TyrusPeace
TyrusPeace10 May 2012, 19:52
It was a bit too hard to figure out the paths for the enemies, but I realized that didn't matter too much since they'd just start orbiting anyhow.

Nice work for 48 hours! This is definitely a good start for something if you're interested in taking it further; I'd just be a bit worried about the motion sickness issues some others have brought up in this case.
Raptor8511 May 2012, 21:59
can't test, no unity web player on linux
Terra
Terra13 May 2012, 03:39
Pretty clever! Not much challenge though.

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