Ludum Dare #23compo
Tiny War Of The Worlds
You are a world in the big universe.
You've got a very simple goal, rule the universe!
Kill other worlds and gain Galactic Points. With these Galactic Points you can upgrade your world and become even stronger!
WASD to move
Mouse to aim & shoot
*Updated version 1.1: Tweaked a little the health regeneration as requested :-)
You've got a very simple goal, rule the universe!
Kill other worlds and gain Galactic Points. With these Galactic Points you can upgrade your world and become even stronger!
WASD to move
Mouse to aim & shoot
*Updated version 1.1: Tweaked a little the health regeneration as requested :-)
Genres: action
Comments23

Valeour23 Apr 2012, 20:19
I left a comment on your kongregate page, but again, I did find this very enjoyable, balancing issues were mainly a problem I had with it overall, but yeah. Very fun.

AdventureIslands23 Apr 2012, 20:36
The concept and tank upgrading is great, but I couldn't get very far in the game, enemy planets stop appearing after I kill the first one for some reason (that or the spawning time is just very slow), or if two spawn right in the beginning they blast me to dust before I can do anything.

seigenblues23 Apr 2012, 22:31
i didn't even manage to kill one planet :'( Impressive work though!
caribou24 Apr 2012, 18:23
Moving the planet and the moving factory (!?) was a good mechanic ! The upgrades were a nice touch. And you got music <3

jeroenimooo24 Apr 2012, 18:24
Upgrading abilty was really cool! graphics were also fun!

chinchang24 Apr 2012, 18:26
wow...i was killed 3 consecutive times...those enemies are tough. the luks are pretty good and also nice wrk on the upgrade system. But gameplay (particularly AI) could have been better
Jens Nolte24 Apr 2012, 18:37
It's fun to play!
The upgrades really motivate me :D
The upgrades really motivate me :D
Lawrence Esswood25 Apr 2012, 11:01
166 points! Circling your enemies ftw.

eli25 Apr 2012, 14:38
Dude .. this is incredible. Great job. Lots of fun to play, and very hard! Needs a little more balance between upgrades and enemies (a little less random would be better). I know you didn't have a huge amount of time to make the game, but you did much much better than I did (and I had the whole weekend!). Keep up the great work.
ericdpitts26 Apr 2012, 03:33
This game was a lot of fun! Great job, really addicting!
Patacorow26 Apr 2012, 18:59
Challenging, highly addictive game, great work man :D
10WonXero1028 Apr 2012, 13:27
The upgrade system is well done and the battles are fun.
The music is awesome and gave nice atmosphere.
The music is awesome and gave nice atmosphere.

johanp1 May 2012, 14:40
Pretty fun, my biggest gripe is that I was either finding no one to fight, or multiple enemies which killed me quicker than quick.

wademcgillis1 May 2012, 14:44
Great game! It's a little hard at some points, particularly more than one enemy spawns near you.
It would be amazing if this was multiplayer.
It would be amazing if this was multiplayer.
DainVadda1 May 2012, 14:44
Nice! I liked the upgrade system.

rvmook3 May 2012, 11:16
Fun game! I liked the upgrade mechanic. Would've been nice to have a better clue on how strong the other planets were so I'd know better when to flee.

dr_soda5 May 2012, 19:12
I felt like the game's spawning algorithm could use some work. It seemed like there were long periods where I wouldn't run into an enemy at all, then hit 3 of them at once. You really don't have a chance against those odds.
The music was really good, but it was a bit too nice when paired with the rudimentary graphics. It felt a little out of place.
The upgrades were a nice touch, but again, when you run into a clump of 3 planet enemies, not much will save you.
The music was really good, but it was a bit too nice when paired with the rudimentary graphics. It felt a little out of place.
The upgrades were a nice touch, but again, when you run into a clump of 3 planet enemies, not much will save you.
Benjamin6 May 2012, 13:34
Very challenging and fun ! The upgrade system is well banlanced. The problem is yo ucan shoot some planets from distance without trigger their "hunt" behaviour. There's also some random spawning in screen, that make the game a bit unstable. If you want to implement random attacks even if the player is not moving, spawn out of the screen and raise the range of detection of your attacking planet, it will look more like a real attack.

KevinWorkman7 May 2012, 02:44
Cool idea and fun execution. The spawning and slow initial speed made it a little too difficult to be really addicting, but with some polish this could be a really fun game.
bombom8 May 2012, 13:05
Pretty addictive gameplay :)
Good job!
Good job!
BubuIIC13 May 2012, 12:20
Upgrades!! I really like it! ;-)
There is a nice sense of progression when you and the enemies get stronger.
If only the universe would be infinite, I think this would help both, logic and gameplay.
There is a nice sense of progression when you and the enemies get stronger.
If only the universe would be infinite, I think this would help both, logic and gameplay.

Angerus13 May 2012, 14:11
I like the simple idea ! If there were'nt be the ability to upgrade, it would be a little "weak". The difficulty is hard when you're crossing the path of two other planets but it's fun...Good game!






Main issue I had with it was the way enemies spawn though - too often they would spawn in clumps or suddenly appear in front of you. I ended up going directly to the edge and moving along the sides, killing things as they appeared.
If this were polished up, maybe with some more strategy + depth (imagine allied planets which you need to protect or ships and trading etc.) I think it could make a really good standalone game.