
Tiny World Peace
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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The Tiny Planetary System is at war, and only you can stop them. Use the arrow keys to physically deflect their weapons out of the system. How long can you keep it up?
Warning: the audio might be a wee bit too loud, so please don't play the game with your speakers / headphones set to full blast.
Update:
Okay, I've made a hotfix for a timing issue that I really should have caught earlier. The simulation should now run at the same speed across different computers, although there's a few other things that I'm not so sure of (missile acceleration). None of the other bugs have been fixed.
The original packages are still up there, and presumably those ones should be used for judging the Compo Entry.
Update some more:
The fix mentioned above was naive. The timing in this hotfix should be better / more consistent across different systems.
Again, please judge the Compo links, and maybe give the hotfix a try afterwards if you're still interested.
Older Notes:
First time entrant; just trying to get something in.
You will have to compile from source (unless I have time to figure out how to make an executable).
Requires Java and libGDX (used a version from ~April 15, 2012; earlier versions should be fine).
Note: the game will crash after one complete playthrough (or do weird things). Probably best to quit and restart.
Update: Well I fixed the crashing, although it's still keeping box2d stuff from previous games, so don't mind the error output if you see it. It shouldn't crash...for a while...
Warning: the audio might be a wee bit too loud, so please don't play the game with your speakers / headphones set to full blast.
Update:
Okay, I've made a hotfix for a timing issue that I really should have caught earlier. The simulation should now run at the same speed across different computers, although there's a few other things that I'm not so sure of (missile acceleration). None of the other bugs have been fixed.
The original packages are still up there, and presumably those ones should be used for judging the Compo Entry.
Update some more:
The fix mentioned above was naive. The timing in this hotfix should be better / more consistent across different systems.
Again, please judge the Compo links, and maybe give the hotfix a try afterwards if you're still interested.
Older Notes:
First time entrant; just trying to get something in.
You will have to compile from source (unless I have time to figure out how to make an executable).
Requires Java and libGDX (used a version from ~April 15, 2012; earlier versions should be fine).
Note: the game will crash after one complete playthrough (or do weird things). Probably best to quit and restart.
Update: Well I fixed the crashing, although it's still keeping box2d stuff from previous games, so don't mind the error output if you see it. It shouldn't crash...for a while...