TinyParts

Overall★★★★★★★★★★2.48
Fun★★★★★★★★★★2.04
Innovation★★★★★★★★★★2.33
Theme★★★★★★★★★★2.35
Graphics★★★★★★★★★★2.12
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★2.24
Mood★★★★★★★★★★2.74
Coolness★★★★★★★★★★46%
A short story. Didn't get to sound or music but I really like what I was able to pull together.

NOTE: This game has only been tested in Chrome. Please use Chrome for the best experience.

screenshot

Comments16

csanyk
csanyk23 Apr 2012, 03:07
Messed around a little bit and found Floaty, but I'm not sure what I'm supposed to do after that. Floated up and touched a red rectangle that disappeared... now what?
basspenguin
basspenguinauthor23 Apr 2012, 03:55
There's a door that opened up towards the top right.
Scott Baker23 Apr 2012, 13:38
I love floaty and want my very own as a pet. I was able to get to the end with his help found found big orange guy (can't remember his name.)
Mrnewt25 Apr 2012, 00:53
Interesting concept with floaty. He didn't look like a floaty though.
aquasheep
aquasheep27 Apr 2012, 04:20
Cool game concept. I was a little lost as to what to do, but I liked the two different characters, and it has potential.

Keep it up!
seagaia
seagaia27 Apr 2012, 04:28
My Brian is too small!

Cute concept and I like you trying to use the story. try to work on general aesthetics with sound and graphics to make a more overall coherent experience!
dokidoki
dokidoki27 Apr 2012, 04:52
I thought I was supposed to press c when I found orange guy and ended up back at beginning. Oh well. Congrats on pulling it together.
crazyheckman
crazyheckman27 Apr 2012, 04:55
Made it all the way I think, I found the orange guy and everything faded to black. Could have been a little more understandable, it was hard to tell what to do after you get floaty.
R3ason
R3ason27 Apr 2012, 04:58
I wanted to find floaty a better brian! :D Seriously, though, I like where the story was going with this! Great job; develop it further! Thanks for sharing your game!
(P.S. seemed to work fine on Firefox, as far as I could tell)
aeveis
aeveis27 Apr 2012, 04:58
The controls for Coffee Jungle are really nice, good job! Floaty is a bit hard to control, but understandable. Only problem was he seems to get stuck when he collides with he walls. Unlocking the walls/doors wasn't very clear but i got to to do once I figured it out the first time. I like the co-op idea and the beginnings of a narrative, so nice job on that.
basspenguin
basspenguinauthor28 Apr 2012, 00:26
Thanks for the comments and criticism. I really appreciate it! One thing I know I could work on is alluding to what the next goal is.

@seagaia I wish I had time to work on sound/music. Maybe next time.
@dokidoki Sorry. I will think about making goals more apparent.
@aeveis His controls are a little wonky. If I work on this further I'll look at tweaking them.
@R3ason Thanks! If there is enough interest I'll definitely think about continuing.
onehandclap
onehandclap28 Apr 2012, 17:52
Simple and funny, good job! =)
nornagon29 Apr 2012, 00:55
Cute art, but the basic lock & key platformer has been done to death :/
Kinokochan29 Apr 2012, 01:01
I enjoyed floaty a lot as well. In particular when coffeejungle needs to be saved the game did a good job of putting on floaty's metaphorical determination-face :)
DaveDobson
DaveDobson29 Apr 2012, 07:39
Cool art and theme - a little slow to control. I moved Floaty all the way up to the right and found the red rectangle emitting other red squares, but I couldn't figure out what to do after that. Collision detection on Floaty was a little hard to suss, too. Parallax scrolling and the fuzzy background were very cool.
derrickdool
derrickdool7 May 2012, 03:24
Liked the switching character mechanic.

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