Try to plant as many trees as possible. Pick up the pine cones, to be able to plant trees. Left MB or "E" key to plant tree. WASD or arrow Keys to move. Space to jump. Escape to quit.
hard to control. Went of flying after planting 2 trees too close together.
C
Chinchilla25 Apr 2012, 10:35
I liked the style, and the tree growth was really, really cool. Makes me want to try making some similar organic growth in Unity. Adding some sound effects and giving visual feedback when you take damage would go a long way.
Loved it, looks great, brilliant concept, pity the character moved in such a strange way, but still played for 15 mins trying to make strange globe encompassing trees :)
M
matthias_zarzecki28 Apr 2012, 21:01
Nice work on the tree-gorowing and the boxy terrain!
So how did you build the planet? Is it multiple random overlapping cubes, as is there a deeper system behind it?
Hey thank you all for commenting :) I'm still working on the controls and will post a post competition version once they are working.
@matthias_zarzecki: yeah just random points sampled on the surface of the sphere. cubes translated to that position with the surface facing "up" and some random height variation. i just pressed "regenerate" until it looked cool ;)
Controls feel very slidy, and jumping is waaaay weird - sometimes I'd make "normal" jumps and other times it felt like I was going to leave orbit! Populating worlds with giant trees is a pretty good feeling though, if the physics was sorted this would be a whole bag o'fun!
Interesting concept. Took me a couple plays to realize that you had to pick up cones before you could plant again. I'd often get stuck between a building and a tree. The growing looked cool. Congrats on the entry. How much time did you get to spend on the entry? I wonder what it would look like if you had more time with it.
It's a bit difficult to play and there are a few glitches (e.g. I got stuck between a wall and a tree I'd just planted at one point). The graphical style is beautiful though!
The graphics are nice; I particularly liked watching the trees grow. I got stuck pretty quickly after starting in a crevice somewhere that I couldn't jump out of or move from. I find these first-person games really hard to play without the mouselook being "inverted", so a configuration option for that would have helped me!
At first I was kind of lost, but then then once I figured out I just need to move around as quickly as I could I got into it. It's pretty floaty, but once I started working with that, rather than against it I found the fun.
Comments23
Else pretty awesome concept :D
The concept is nice and the graphics too, but the controls are reacting weirdly
So how did you build the planet? Is it multiple random overlapping cubes, as is there a deeper system behind it?
I'm still working on the controls and will post a post competition version once they are working.
@matthias_zarzecki: yeah just random points sampled on the surface of the sphere. cubes translated to that position with the surface facing "up" and some random height variation. i just pressed "regenerate" until it looked cool ;)
Populating worlds with giant trees is a pretty good feeling though, if the physics was sorted this would be a whole bag o'fun!
Awesome tree growing animation btw :)