Zombie Siege

by fsmv
Overall★★★★★★★★★★1.79
Fun★★★★★★★★★★1.72
Innovation★★★★★★★★★★1.71
Theme★★★★★★★★★★1.44
Graphics★★★★★★★★★★2.44
Humor★★★★★★★★★★1.70
Mood★★★★★★★★★★1.92
Coolness★★★★★★★★★★35%
Its not really finished but here it is.

Originally I intended this to be a tower-defense game with resource management and a day-night cycle and I ended up with a "zombies follow you until you die" simulator.

Anyway that's my first try at Ludum Dare. Next time I probably wont try to write the engine from scratch again.

Hopefully I'll have time to make this what I planned for it to be sometime in the future.

Have fun!

Comments21

orangepascal
orangepascal23 Apr 2012, 07:47
tried web version, but didn't load.. just a white screen :(
Sheep23 Apr 2012, 09:25
Not sure how to run this game?
yanmania23 Apr 2012, 10:13
I couldnt run the web version either :(
Meedoc23 Apr 2012, 16:33
couldn't run the web version :\ there is, apparently, an error with the sound folder
mattperrin
mattperrin24 Apr 2012, 21:54
I couldn't figure out how to run it. The "Half-time" link loaded something but nothing happens.
aquasheep
aquasheep25 Apr 2012, 01:00
Hmm, could not get to run on Ubuntu 12.04 with either Open JDK 6, Sun Java 6, or Oracle Java 7. Not sure what the problem is.
Fsmv
Fsmvauthor25 Apr 2012, 21:49
Apparently the sound library I use doesn't work for applets. Initially I just forgot to include the library jar.

Now the web version works but there's no sound and the download versions work with sound and everything. I only ended up using two sounds from sfxr anyway, you don't miss much by not downloading it.
Hazematman
Hazematman25 Apr 2012, 22:45
I liked the graphics and I think this would have been a really cool game if there was more depth added into it, but as like a basic prototype its pretty cool
azurenimbus
azurenimbus26 Apr 2012, 00:16
Very nice prototype, I'm sure it will be a lot of fun when you add more mechanics to it. Don't stop, keep building! Don't shy away from using libraries to help out.
Cyros
Cyros26 Apr 2012, 00:25
Got past the menu then nothing :( would have liked to play it
Tokken18
Tokken1826 Apr 2012, 00:31
Played the web version. Was able to move about and such but there is no real gameplay I guess? Is too bad as it seemed like there was something here. Graphics looked fairly good, tree's could have been a little more substantial as right now they are about the same size as the character and it's a little hard to tell what it is. Nice work though! Good luck next time!
oldtopman26 Apr 2012, 00:32
Looks neat. protip: if you're out of time, use a timer as a highscore. 2/5
summaky
summaky26 Apr 2012, 12:31
I couldn't start the web version and the first time I tried to run the GNU/Linux version I started up stuck behind a tree…

The second try did work, though, and I was able to play. The first thing that I failed to see is the connection with the theme. Is this because you are confined inside an area and thus a “tiny world”? The gameplay lacks some deep, but I can see this turned out a great survival kind of game with some polishing and music. If only there are a single music, I thing the game, as it is gameplay-wise, would gain a lot.

Nothing to complain regarding the graphics; they fit well.
castor26 Apr 2012, 21:40
Web version seems quite buggy. I got stuck quite a lot. When it works it's pretty smooth and could potentially be a good game.
scgrn27 Apr 2012, 08:54
Not bad... it could be the beginning of a cool game! I didn't rate on audio because I only played the web version. Running away from zombies is always a good time!
DaveDobson
DaveDobson27 Apr 2012, 14:48
Interesting start to a game - there didn't seem to be much to do other than flee the zombies, but maybe I was missing something. Movement was smooth; it was fun trying to escape the horde.
nornagon29 Apr 2012, 08:39
Cool idea, but this isn't really rateable :/
jrasmussen24
jrasmussen241 May 2012, 05:34
The bugs in the Windows jar file prevented me from moving :/.
jwolf3 May 2012, 02:11
I also couldn't get any movement in the Windows version, but the web version was fine (albeit with no sound). I'd recommend centering the player a bit more in the camera view--you can't see much in front of the player when you're moving off one of the edges (unless that was intentional, of course).

Nonetheless, it's still a functional game. I hope you had fun making it, and that you'll do more with it and/or enter other competitions later!
Evil Sandwich Studios3 May 2012, 21:32
I think you have a very fun concept. I fail to see the connection to the theme, but besides that I really found it fun and something you could tweak to be pretty cool.

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