
2052
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Made using Twine, with any graphics done in Photoshop.
After realising I had allocated myself virtually no time for the compo itself I decided to set myself a goal that I could achieve in the limited free time I had - to create interactive fiction alluding to the theme! Luckily for me, Twine was an utter breeze to use and learn, and I honestly think everyone should give it a shot, if only as a small experiment: http://gimcrackd.com/etc/src/ .
2052 itself is an interactive story told from the perspective of Karen Lewis, a journalist living in a dystopian society where the rich have grown their businesses beyond sane limits. These megacorporations have evolved to the point where they control almost all facets of modern society - and crush all their opposition, leaving the society below them to stagnate.
I'm proud of having made this, for not only making it in 16 of the 48 hours but also that I've created a project as complete as I intended it to be from the start.
Please, share any comments and criticism! I'd love to hear how you'd improve it! :)
TO PLAY
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Simply read the story, click the links embedded in the text for more information and guide the character through the story. That is all.
After realising I had allocated myself virtually no time for the compo itself I decided to set myself a goal that I could achieve in the limited free time I had - to create interactive fiction alluding to the theme! Luckily for me, Twine was an utter breeze to use and learn, and I honestly think everyone should give it a shot, if only as a small experiment: http://gimcrackd.com/etc/src/ .
2052 itself is an interactive story told from the perspective of Karen Lewis, a journalist living in a dystopian society where the rich have grown their businesses beyond sane limits. These megacorporations have evolved to the point where they control almost all facets of modern society - and crush all their opposition, leaving the society below them to stagnate.
I'm proud of having made this, for not only making it in 16 of the 48 hours but also that I've created a project as complete as I intended it to be from the start.
Please, share any comments and criticism! I'd love to hear how you'd improve it! :)
TO PLAY
----------------------------------------
Simply read the story, click the links embedded in the text for more information and guide the character through the story. That is all.