
500 years
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
This was normally supposed to be for the Compo. But I ended up wasting time and getting behind schedule for the Compo.
The game is a simulator of 1-4 tribes on a randomly generated Island. Depending on the tribes profiles and priorities, the simulation will happen differently. The tribes are all controlled by AIs. So as a player, you can either watch the simulation or, you can unleash disasters which can advantage some tribes and slow others.
500 years was made using game maker 8.1.
You may use/modify the source as you please.
update :
-> modified the tiles.
-> randomized tiles.
-> disasters effects now vary depending on the profile of the tribe affected.
-> added pop messages when tribes reach a certain level in technology/warcraft/religion/politics
-> fixed the message boxes closing when pressing arrow keys problem.
-> added information on the main menu.
-> increased disaster radius.
If you have any ideas let me know in the comments.
I'll try to make a post-compo including as many new features.
idea box :
- when a tribe discovers a new technology, it will have an effect.
- tribes can expand.
- ressources can deplete.
- you can spawn a monster and the tribes will unite to kill it.
- sprites vary according to technology.
- add mouse control.
The game is a simulator of 1-4 tribes on a randomly generated Island. Depending on the tribes profiles and priorities, the simulation will happen differently. The tribes are all controlled by AIs. So as a player, you can either watch the simulation or, you can unleash disasters which can advantage some tribes and slow others.
500 years was made using game maker 8.1.
You may use/modify the source as you please.
update :
-> modified the tiles.
-> randomized tiles.
-> disasters effects now vary depending on the profile of the tribe affected.
-> added pop messages when tribes reach a certain level in technology/warcraft/religion/politics
-> fixed the message boxes closing when pressing arrow keys problem.
-> added information on the main menu.
-> increased disaster radius.
If you have any ideas let me know in the comments.
I'll try to make a post-compo including as many new features.
idea box :
- when a tribe discovers a new technology, it will have an effect.
- tribes can expand.
- ressources can deplete.
- you can spawn a monster and the tribes will unite to kill it.
- sprites vary according to technology.
- add mouse control.