This time i try to do something better (not really difficult :)) than last, so i say goodbye to c++/SFML and hi to html5/javascript for the first time.
in this game you have to adapt to pass obstacle, these obstacle are managed according to the regulations required, and there are three types of rules: - Has a size equal to - Being higher (or equal) has a size - Was less than (or equal to) has a size
to do this bonus appear: - Red makes you fat - Gray makes you lose weight - Black acceleration of the game - Purple slowing the game - green You become transparent for 1s
interesting concept, the controls and it being unclear what the goals/everything does ruins it a little though, the sound loop is pretty grinding after a few seconds as well.
I would have liked more fluid controls, but I thought this was a great concept. I think if the idea was developed further and linked with an interesting visual style, then this could be a great little game
Controls were iffy because I think you used onKeyPress to directly control movement instead of changing a variable that is always (X times a second) added to the ball's X position on the screen. Other than the controls, though, it was interesting/fun. Nice spin on evolution.
A agree with the other comments : - good concept, especially, in terms of game design, when we speak about curve progression. - the controls are really bad. - the music is a little bit repetitive.
Comments8
- good concept, especially, in terms of game design, when we speak about curve progression.
- the controls are really bad.
- the music is a little bit repetitive.
Nice music though.