
Ludum Dare #24compo
Bitolution Love
Comments30

Amoaeba Junior28 Aug 2012, 02:04
Me too :'< Forever Alone 8 bit me
onehappygiant28 Aug 2012, 02:22
I made it to 16 bit but once I found the girl nothing happened. :(
swinestudios28 Aug 2012, 02:29
It could use a bit of direction. It's inconsistent in the way you complete the levels. There's not really a pattern to the design, so I had no idea what was going on. I got stuck on this one screen where you go out one side and come back in the other from any direction. I wasn't sure whether this was a bug or whether I was just being dumb.
Vurb28 Aug 2012, 02:47
i love the music but i had no idea what to do or what was going on.

Tinco & Jeroen28 Aug 2012, 03:28
Stuck with girl who doesn't want to love me :(
Glamdring28 Aug 2012, 04:11
Rating the audio was very conflicting for me because I quite enjoyed the music, but the boopy boopy sound was driving me nuts.
I too got stuck pretty early and nothing I tried seemed to do anything. Love the concept though.
I too got stuck pretty early and nothing I tried seemed to do anything. Love the concept though.
evilseanbot28 Aug 2012, 04:26
wat

Jezzamon28 Aug 2012, 05:35
Were there any other controls besides mouse controls? Because I found them very annoying...
This game needed more instruction, and a more obvious path for the player
This game needed more instruction, and a more obvious path for the player
eyehawk28 Aug 2012, 08:17
Hmm, I didn't quite figure out how to play...
matthias_zarzecki28 Aug 2012, 08:48
Artsy indeed! That being said, I have no idea what's going on :)

aschearer28 Aug 2012, 09:01
Strange game. I found the movement pretty frustrating. I feel keyboard controls would likely have been better, or better pathing on click. It was somewhat fun trying to advance the game and figure out each puzzle. I would say tighten up the controls and then focus on making more interesting puzzles.
jujule28 Aug 2012, 09:49
I really didn't understand anything at the first four levels, I just clicked randomly until the game sent me to the next level. Then I got stuck at the house level. Since when does artsy means abstruse ?
Grouflon28 Aug 2012, 10:06
The concept of the evolving game is nice. Loved the work on the audio too (even if it would have been great to make the walking sound evolve too ^^).
It seems like the exit of the worlds sometimes just don't want to appear.
It seems like the exit of the worlds sometimes just don't want to appear.

darkshadow28 Aug 2012, 10:11
Its a nice concept, but until you reach 8 bit you don't really know what's going on. Its also not clear when the game ends, I'm stuck on 16-bit if you find the girl nothing happens and if you go down from the houses you get stuck in endless loop land. The poor path-finding makes it infuriating to click and nothing happen other than booping sound.
The theme was a good interpretation of evolution and the innovation for improving the graphics was good even if the 16-bit graphics weren't the most pretty.
The theme was a good interpretation of evolution and the innovation for improving the graphics was good even if the 16-bit graphics weren't the most pretty.

chamberlainpi28 Aug 2012, 12:31
Movement was a bit difficult at times. I didn't understand where to go at first until I understood I have to move over the flashy white blocks (in the first levels). Then when the colors came in, I was totally lost in the level with the houses, grass and trees.
MrDanH28 Aug 2012, 12:32
I liked the idea early on, but the later levels are a bit awkward to navigate around because of the player stopping whenever it hits a block. Also, not sure if there is a way to finish the 16-bit level (nothing happens when you go the woods)

ghoulsblade28 Aug 2012, 12:42
a bit confusing, no idea what to do in the first color level, but awesome mood =)
imef28 Aug 2012, 12:56
Can't go beyond 16-bit but I like the concept!

rwos28 Aug 2012, 14:50
Got stuck in the 16-bit level, but I really liked the game. Very nice idea. The first level looked awesome, it sort-of declined a bit from there but the graphics are still okay.
The music was cool, evolving in parallel to the graphics.
Well done!
The music was cool, evolving in parallel to the graphics.
Well done!

kato928 Aug 2012, 15:45
Intuitive this game is not.

Qaterknan28 Aug 2012, 15:55
I enjoyed the first three levels, even though i didnt know what to do. I really like that black and white graphics and your font. But later on I got lost. I miss a tutorial or something. Or at least objectives. Nevertheless i like it :D

emveyh28 Aug 2012, 16:19
That walking sound is really annoying. Besides that, interesting game :)
alwaysinbeta28 Aug 2012, 16:41
I liked the evolving graphics and sound, but didn't really understand what was going on :)

RosyPenguin28 Aug 2012, 17:27
Good concept! I agree with others that the controls are frustrating, and the objective of each stage should be made clear. I got stuck at the 16 bit stage, and would love to see the evolutions past that.

SecondDimension28 Aug 2012, 19:07
If anyone knew what was happening I'd like to know, a somewhat compelling atmosphere but mostly confusion

garygreen28 Aug 2012, 21:43
I think this is a really great idea and love the way the graphics and game play develops as you progress through it. I did get stuck on the screen with just a few bricks in the middle (16 bit I think!) - if I moved off it, it took me back to the other side of the screen.

charliecarlo28 Aug 2012, 23:36
I'm not sure what 'artsy' means, so I can't necessarily comment on that. The music was really repetitive and the clicking/moving sound is so horribly annoying. Gameplay was really mediocre even as a concept; the first two or three levels were basically the same(I don't even remember how many because they were so similar), and the last two levels I played were exactly the same but with different, really bad graphics.
Sorry if I offend you, I'm trying to be honest with my reviews. Good effort, though.
Sorry if I offend you, I'm trying to be honest with my reviews. Good effort, though.
whilefun29 Aug 2012, 00:13
Very neat concept, and the first colour graphics were really cool looking. The music was also great. I got list after 8 bit as the girl in the woods seemed interactive, yet she wouldn't attack or let me level up. I found the controls with mouse kind of annoying, and would have preferred arrow keys. Good job overall :)
tronster29 Aug 2012, 14:00
Woah... thanks everyone for the comments; I just popped up here and am humbled to see so many people taking time to play the game and leave feedback. I really appreciate it!
Some quick notes:
- Agreed footsteps audio could be improved greatly... went through 5 iterations to get them where they are; still not there.
- Yes controls are mouse only; there may be some bugs going screen to screen. (Sorry, tried my best around that.)
- The very last level was in haste as time was running out. It's roughly like the 8bit except there is a twist to when you find the girl.
Some quick notes:
- Agreed footsteps audio could be improved greatly... went through 5 iterations to get them where they are; still not there.
- Yes controls are mouse only; there may be some bugs going screen to screen. (Sorry, tried my best around that.)
- The very last level was in haste as time was running out. It's roughly like the 8bit except there is a twist to when you find the girl.



I got stuck on 8 bit. I'm not sure if it's a bug, but I couldn't get out of one screen. The walking sound drove me a little insane.