Blocks of Life

Blocks of Life

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
This is my first entry into a Ludum Dare competition. It is built from scratch using Unity3d, with assets being created in Adobe Fireworks.

The 'Cubes of Life' uses the mechanics of Conway's Game of Life to generate Cubes in a grid formation. The player must run around and destroy these cubes until they are all gone, or the 60 seconds is up. Your score is the number of cubes you break. Destroying a cube by running into it or shooting it removes that cube from the game, so it will not affect future generations. You decide how the cubes evolve.
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