
Bloodline
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
EDIT Small update to compo version, fixing critical non-winnable crash, and SLIGHTLY TUNING two other things (monster spawn HP and a little aesthetic that was bugging me). For details check the github repo.
In "Bloodline", you assume control over a small developing population. How will your creatures be mutated? What will they evolve into?
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My first roguelike-like-like, heavily inspired by the work of Michael Brough.
Made with Flixel and FlashDevelop. Background images taken from photos I took on the first day of the compo. Pixels made in GraphicsGale. Sounds made with microphone + Audacity, and Increpare's bfxr.
PS I used git this time and it was a dream. I didn't really end up needing source control (thankfully) but it was extremely easy to set up a private repo and then simply push it to github when I was done. Highly recommended!
In "Bloodline", you assume control over a small developing population. How will your creatures be mutated? What will they evolve into?
---------------
My first roguelike-like-like, heavily inspired by the work of Michael Brough.
Made with Flixel and FlashDevelop. Background images taken from photos I took on the first day of the compo. Pixels made in GraphicsGale. Sounds made with microphone + Audacity, and Increpare's bfxr.
PS I used git this time and it was a dream. I didn't really end up needing source control (thankfully) but it was extremely easy to set up a private repo and then simply push it to github when I was done. Highly recommended!