Caveman Speak
Caveman Speak is about evolving language to the point it can be used by a community of cavemen to effectively accomplish goals.
You start out by trying to get various cavemen to complete simple assigned tasks. Each time a task is finished, the language evolves and more complicated tasks are given.
Ultimately, you use your stronger and clearly evolved language to more effectively hunt prey.
You start out by trying to get various cavemen to complete simple assigned tasks. Each time a task is finished, the language evolves and more complicated tasks are given.
Ultimately, you use your stronger and clearly evolved language to more effectively hunt prey.
Comments13
AdricZero28 Aug 2012, 15:26
I'm sorry. I couldn't view your system information at that link. It looks like had a .txt file extension but was all unreadable binary. I tried just now on Windows Vista 32-bit and Windows 7 64-bit and it works. I did try Windows XP and it did not work, due to some vsync error in pyglet. I'm looking into that.
raoz28 Aug 2012, 15:33
I have Windows 7 64 bit
AdricZero28 Aug 2012, 15:35
After running did it create a Game.exe.log file?
raoz28 Aug 2012, 15:36
Mediafire was being stupid, this should work, I tested
http://www.mediafire.com/?dxal97p6h92vbhs
http://www.mediafire.com/?dxal97p6h92vbhs
raoz28 Aug 2012, 15:41
Traceback (most recent call last):
File "_ctypes/callbacks.c", line 313, in 'calling callback function'
File "pyglet\window\win32\__init__.pyc", line 849, in _wnd_proc
File "pyglet\window\win32\__init__.pyc", line 1130, in _event_syscommand
File "pyglet\app\win32.pyc", line 79, in _idle_chance
AttributeError: 'Win32EventLoop' object has no attribute '_next_idle_time'
File "_ctypes/callbacks.c", line 313, in 'calling callback function'
File "pyglet\window\win32\__init__.pyc", line 849, in _wnd_proc
File "pyglet\window\win32\__init__.pyc", line 1130, in _event_syscommand
File "pyglet\app\win32.pyc", line 79, in _idle_chance
AttributeError: 'Win32EventLoop' object has no attribute '_next_idle_time'
DaviDeMo28 Aug 2012, 15:50
haha, original and innovative for sure =D
TobiasNL29 Aug 2012, 11:49
Haha, that was funny. Really loved your audio. The title screen was comical as well
SethR29 Aug 2012, 11:50
Great idea and even better sfx. I couldn't get Oorg to move at all on level 5 though. Ran fine on my win7 64 bit system.
Gidaio30 Aug 2012, 05:14
My only complaint is that Oorg (or any of the cavemen) didn't obey the directional commands.

dredlockz31 Aug 2012, 09:02
Haha this was really good and humorous, good job
evilseanbot3 Sep 2012, 07:04
Could have used another couple levels to really explore the concept, but this is definitely one of the most original entries this contest!
goerp16 Sep 2012, 12:23
Haha, very funny and very original as well. Sounds were perfect. Sometimes it was like herding cats.
It was a bit short. For me you could expand this.
It was a bit short. For me you could expand this.





System information:
http://www.mediafire.com/view/?dxal97p6h92vbhs