Cellular Division 101

Cellular Division 101

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.32
fun: 2.14
graphics: 1.79
innovation: 2.64
overall: 2.21
theme: 3.21
Welcome to my first Ludum Dare entry game page!!!! It's a wacky, wavy, inflatable, arm-flailing tube game page warehouse and imporium!!! So I wanted to make a game about the evolution (thus natural selection) of the single celled organism world. But alas, I spent WAY to much time watching Dr. Who. So my game is only half done, a little bit broken, and I had to implement the scoring system at the very end.

The goal(now) is to keep away from the big cells, but murder the small cells. You can of course attack whomever you want tho. If your health reaches zero, you die, obviously. :O

The cells do have the ability to mutate(which you do not), and they do follow loose guidelines of natural selection. Now because of how the AI is coded, they tend to look like they are just randomly moving about (which I guess sometimes they are) but for the most part they are hunting, or fleeing. Because they mutate, they can and WILL get stronger faster and bigger. But it's quite interesting to sometimes see the small quick ones escape detection and rapidly grow their numbers. But beware, sometimes small ones can be VERY strong.

Note!!: I have a 2.something ghz cpu, and once cellular count reached, around 500, I was getting under 30fps. Sorry :(

Enjoy!!

P.S. There is no end :( Post your score!

OH! Controls!

movement - WSAD
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