
City of Stillness
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
The basic premise of this is that every time you take a step your stats (up in the top left corner) change.
This was about evolution when I began, honest! It just... uh... evolved!
The fighting is pretty broken. I can't really salvage it within the time frame though - hopefully a bunch of cute talking cat things will be enough in its place!
CONTROLS:
WSAD -move
E -interact (talk/use shrine/harvest tree)
Space -attack
OR
Arrow keys -move
X -interact (talk/use shrine/harvest tree)
Z -attack
Or rebind them with the Unity splash screen, if you are using the windows or mac versions.
It can be a little tricky to figure out in game, but you have to be underneath the trees, and then press 'interact' to harvest them.
If you are lost and need the locations of the orchards, there is a .txt file included in the downloads that will tell you where everything is. I recommend you use that if you are lost, as there is a fair bit of blank space - if you're lost it's my fault not yours.
This was about evolution when I began, honest! It just... uh... evolved!
The fighting is pretty broken. I can't really salvage it within the time frame though - hopefully a bunch of cute talking cat things will be enough in its place!
CONTROLS:
WSAD -move
E -interact (talk/use shrine/harvest tree)
Space -attack
OR
Arrow keys -move
X -interact (talk/use shrine/harvest tree)
Z -attack
Or rebind them with the Unity splash screen, if you are using the windows or mac versions.
It can be a little tricky to figure out in game, but you have to be underneath the trees, and then press 'interact' to harvest them.
If you are lost and need the locations of the orchards, there is a .txt file included in the downloads that will tell you where everything is. I recommend you use that if you are lost, as there is a fair bit of blank space - if you're lost it's my fault not yours.