
Clever Blocks
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
*You need OpenGL >= 2.0*
About the Game:
How to explain this game? Well, you've got a block, and you can capture some other blocks to grow. But take care of the color of the blocks because each one gives you special ability (see Intro section of the menu). And you can get killed by bigger/stronger combinations.
If you manage to grow enough, a boss will spawn.
He is easy to kill because i didn't have time to implement everything (see section bellow).
What's next?
- Web version: there's one but I've got performance issues at this time.
- Android version: it's working but there's huge performance issues. I'm working on it.
- Multiplayer: I just need a little bit of motivation (tell me if you'd like it!)
<SPOILER>
I like to make people understand things by playing but if you can't find out the logic of this game, read the next lines.
Ok so you die and you don't understand why. There are 3 main kind of blocks (red, yellow, green).
- Red gives 3 of power, but no speed
- Yellow gives 1 of power, but 10 speed
- Green is your protection against insta kills, but if the enemy is far (x3) too stronger than you, it won't protect you.
Your blue block is 2 of attack, so you can kill yellow and green, but get killed by red. If you have 1 yellow, red won't kill you. If you have 2 yellow, you can kill a red.
If you can't find the boss, just go up when the message appears.
Have fun.
</SPOILER>
A web version will be available soon. Maybe android too.
I hope you will have fun!
If you liked it, please leave me a comment. And if you found my game sucks please don't tell because it would break my heart! I put too much of myself in the making of this game :D (just kidding, don't hesitate to point out some problems)
About the making of this game:
Hi everyone!
This is my second LD and this time I am a very happy with my work because it is far better than my last game! Plus, I learned to use some cool tools like libgdx and bfxr.
I also learned some tips about java during this LD, so my programming skills have been improved too.
The bad thing is that i spent 48 hours working on a primary idea and i had to throw everything away because my first project was far too complex to be made by me in 48/72h (My first project was to make a game where each level reprensented a different kind of game... Too many bugs...). You can take a look at the source code of my first project there: https://github.com/eoj/Evolution
So i made this game alone and in 24 hours (minus 3 hours of sleeptime!). I really killed myself making it because I didn't want to drop the LD, or send a game I wouldn't be proud of.
I feel so happy and tired now :)
About Evolution:
I voted for Evolution because I though this theme was good to make some new gameplays but finally it was hard to find an idea both feasible and interesting.
Maybe 1000 kittens would have been better. I had some good ideas about parallel world.
Credits for the font: Yuji Hochimoto
Credits for the music: Ozzed http://ozzed.net/
Twitter: @DaMightyCthulhu
About the Game:
How to explain this game? Well, you've got a block, and you can capture some other blocks to grow. But take care of the color of the blocks because each one gives you special ability (see Intro section of the menu). And you can get killed by bigger/stronger combinations.
If you manage to grow enough, a boss will spawn.
He is easy to kill because i didn't have time to implement everything (see section bellow).
What's next?
- Web version: there's one but I've got performance issues at this time.
- Android version: it's working but there's huge performance issues. I'm working on it.
- Multiplayer: I just need a little bit of motivation (tell me if you'd like it!)
<SPOILER>
I like to make people understand things by playing but if you can't find out the logic of this game, read the next lines.
Ok so you die and you don't understand why. There are 3 main kind of blocks (red, yellow, green).
- Red gives 3 of power, but no speed
- Yellow gives 1 of power, but 10 speed
- Green is your protection against insta kills, but if the enemy is far (x3) too stronger than you, it won't protect you.
Your blue block is 2 of attack, so you can kill yellow and green, but get killed by red. If you have 1 yellow, red won't kill you. If you have 2 yellow, you can kill a red.
If you can't find the boss, just go up when the message appears.
Have fun.
</SPOILER>
A web version will be available soon. Maybe android too.
I hope you will have fun!
If you liked it, please leave me a comment. And if you found my game sucks please don't tell because it would break my heart! I put too much of myself in the making of this game :D (just kidding, don't hesitate to point out some problems)
About the making of this game:
Hi everyone!
This is my second LD and this time I am a very happy with my work because it is far better than my last game! Plus, I learned to use some cool tools like libgdx and bfxr.
I also learned some tips about java during this LD, so my programming skills have been improved too.
The bad thing is that i spent 48 hours working on a primary idea and i had to throw everything away because my first project was far too complex to be made by me in 48/72h (My first project was to make a game where each level reprensented a different kind of game... Too many bugs...). You can take a look at the source code of my first project there: https://github.com/eoj/Evolution
So i made this game alone and in 24 hours (minus 3 hours of sleeptime!). I really killed myself making it because I didn't want to drop the LD, or send a game I wouldn't be proud of.
I feel so happy and tired now :)
About Evolution:
I voted for Evolution because I though this theme was good to make some new gameplays but finally it was hard to find an idea both feasible and interesting.
Maybe 1000 kittens would have been better. I had some good ideas about parallel world.
Credits for the font: Yuji Hochimoto
Credits for the music: Ozzed http://ozzed.net/
Twitter: @DaMightyCthulhu