dai'narcur

Coolness★★★★★★★★★★17%
Made with Love / Lua, Gedit, MTPaint and FL Studio.

screenshot

Comments6

Ragzouken
Ragzouken27 Aug 2012, 07:27
I like the idea, especially with the creature editor, but for me it took a really long time to score each hit on the enemy because of the turning circles and judging bullet speed etc, so I didn't get to try it out too much.
mdkess29 Aug 2012, 12:23
I like this entry - it fits with the theme, and the idea of attaching parts is nice. Very spore-esque, I enjoyed it a lot. Great work, this is one of the entries that I really hope gets fleshed out and developed further after the contest!

A point of critique: I think that the controls are a bit awkward - I'd prefer relative controls (turn left, turn right, accelerate, brake), and it's a little slow paced for my tastes - you turn so slowly, that it takes forever to kill the first few bad guys, as you mostly end up just spinning in circles. Still, this is a fantastic entry!
jplur
jplur30 Aug 2012, 02:18
I liked this, I'm a big fan of the Captain Forever games, did't mind the slow dogfighting but perhaps the speed/rotation could be separated.
SFX
SFX31 Aug 2012, 00:52
The controls were kinda weird.
JonathanG9 Sep 2012, 14:02
Had a nice atmosphere and music, but controls were too slow and ponderous to make it fun. Needed a different background as to begin with I thought all I could do was rotate, interesting optical illusion.
Cthulhu
Cthulhu18 Sep 2012, 00:47
Weird controls but neat idea! It makes me think to Spore.
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