Dhp129: HF

by devwil
Overall★★★★★★★★★★2.07
Fun★★★★★★★★★★1.36
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★1.64
Coolness★★★★★★★★★★28%
Find my post-mortem of the project here: http://www.ludumdare.com/compo/2012/08/25/167711/

Comments7

NedortGames27 Aug 2012, 02:16
I really don`t like TBGs in general but really the thing that stood out about this game for me was the amount of text. Really its too much to have paragraphs every time you click.
Zakalicious
Zakalicious27 Aug 2012, 02:27
Not very appealing. I liked how it linked to different stories though
sclark39
sclark3927 Aug 2012, 02:29
Not really sure what the point is.
aschearer
aschearer27 Aug 2012, 02:29
I agree with Nedort, there's simply too much to read through with too few choices. I also felt that the choices were almost random. I never knew what they would do when selecting. I suppose if the goal of this game is to strike a surrealist tone you've really succeeded!
Jamin
Jamin27 Aug 2012, 02:38
After some random clicking, the game suggested that I let my followers on Twitter know that "I beat it mercilessly".

Touché.
aeveis
aeveis3 Sep 2012, 01:36
a lot of text... theres always that threshold that general audience won't go past. interesting experiment though. keep experimenting!
Pacifist Games3 Sep 2012, 03:47
The text was well written, and the game had a certain mood and subtlety. I played it a few times to check out the endings. I love it! :)

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