This is what I could get to of the game. There are a few bugs, and no binary release for now (sorry).
You move the blue blob and shoot things at the green blobs. When the green blobs die, they split into four smaller blobs, and start to slowly grow again.
Sorry, I couldn't get SDL to compile right on windows... I tried installing cygwin and a lot of stuff, but windows is just a mess to do anything xD. Until next LD I will define a better release strategy... This time I started from scratch, and didn't think much about this part.
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