Evo

by nseward
Overall★★★★★★★★★★3.10
Fun★★★★★★★★★★2.79
Innovation★★★★★★★★★★3.31
Theme★★★★★★★★★★2.55
Graphics★★★★★★★★★★3.02
Audio★★★★★★★★★★3.40
Humor★★★★★★★★★★1.73
Mood★★★★★★★★★★3.25
Coolness★★★★★★★★★★100%
A simplistic yet challenging puzzle game where you surround the evolving robot with blocks. I purposely left text out of the game to keep it minimalist. Enjoy!

screenshot
Genres: puzzle

Comments43

5n4k3
5n4k327 Aug 2012, 21:14
I like the way the game show what do you have to do without text, it´s left to the player learn how to play, a good concept. Overall a good game.
mortehu27 Aug 2012, 22:44
I liked the music a lot, and kept the tab open to keep the music alive after I finished playing. Went back to add this comment later. :)
Ithildin
Ithildin27 Aug 2012, 22:47
Interesting puzzle! The slick, minimalistic visual style also contributes to it, making it an entertaining game. Congrats!
flyingbear28 Aug 2012, 04:53
At first I tried to catch the UFO. I should learn to read. An interesting puzzle game!
Uberi28 Aug 2012, 04:55
Stellar! Amazing idea, great gameplay and the original music just tops it off.
defiantburrito28 Aug 2012, 05:31
Nice music. I like the graphics and how the robot morphs.

I don't think it's that fun, though. I don't really like the puzzles, I found it a bit frustrating.
nseward
nsewardauthor28 Aug 2012, 05:51
@defiantburrito I agree that it can be frustrating. I need to tweak the first levels to be quicker to solve. I have a few ideas but I am just glad I got it all together at all.
axcho
axcho28 Aug 2012, 05:55
I would have liked it a lot better if the player movement speed were much faster. Why put an artificial barrier between my understanding and my implementation of that understanding?
nseward
nsewardauthor28 Aug 2012, 06:15
@axcho faster is on my todo list. Thanks for the feedback.
braingale
braingale28 Aug 2012, 06:28
The music was pretty cool, as was the changing robot. The slow movement made it hard to stick around playing for a while, though. Had fun on a few levels nonetheless.

-PostPre
SimianLogic
SimianLogic28 Aug 2012, 06:31
i like the style and the music, but was super-confused by the puzzles. whenever i thought i was about to box the guy in, it seemed like the board reset. i caught him a few times (like the evolution animations), but after the first few levels it got pretty frustrating.
ChronoDK28 Aug 2012, 07:26
Very nice puzzle concept. Kept me playing for a while. Also, like everyone else, I like the music.
K1NET1K
K1NET1K28 Aug 2012, 07:36
An extra + for getting involved with the kongregate option, that gives you more exposure and feedback opportunities. Neat little game, with some braid like elements. The evolution animations are neat. Does it count the number of moves, could be good for a leaderboard
nseward
nsewardauthor28 Aug 2012, 07:44
@K1NET1K I don't count the moves but that would take one line of code. Off to check out the Kongregate API. (I just need a way to report the score at the end without text. That was my goal. To make a game with no text that was still playable.)
Toby28 Aug 2012, 08:13
Good puzzle, got me thinking!
sev_inf28 Aug 2012, 15:36
Cool music, cool idea, cool implementation, cool game.
cacciatc
cacciatc28 Aug 2012, 16:55
+1 For the cool morph animations
Frozen Fractal
Frozen Fractal28 Aug 2012, 18:54
Love the style! Love the music! Love the concept, but it can be frustrating at times. It might be more fun if the robot's behaviour was completely predictable instead of somewhat random at times, so the puzzle would be to figure out how it behaves, and use that knowledge to trap it. Or is it predictable and am I just missing something?
StanberyJ28 Aug 2012, 19:41
It's predictable. The creator told me each level follows a pattern.
nseward
nsewardauthor28 Aug 2012, 19:43
@Frozen Fractal: I was really throwing the levels together in the last minutes. There needs to be some play-ability tweaks. The robot is predictable but there are some nonlethal silent glitches that make the users life harder. I want to redo the game from the ground up because I was learning flash for the first time while I was making this game.
vilya
vilya28 Aug 2012, 20:50
I was playing with headphones on and for some reason the music seemed to keep cutting out in one ear (not always the same one). Other than that, nice job! Really like the minimalist art style you've gone for.
nseward
nsewardauthor28 Aug 2012, 21:26
@vilya: The sound pans with the players position so when you wrap it changes abruptly. I realize that it doesn't add much to the game and probably should be removed but this was my first stab at flash and I was playing with the capabilities.
zimmy8729 Aug 2012, 03:19
sweet puzzle game; it fits the theme really well as you do feel the alien robot thing is getting smarter and smarter
pentaphobe
pentaphobe29 Aug 2012, 14:24
really great use of minimalism and teaching by playing.

Very enjoyable, and I couldn't help feeling a little nervous due to the great atmosphere (frankly I was surprised when contact with the Thing didn't kill me, though I've only gotten a half zoen levels through so far)
DaveDobson
DaveDobson29 Aug 2012, 21:18
Fun game; I liked trying to puzzle it out. I couldn't quite grasp the rules the robot used to determine movement, but I was able to figure out enough to trap him. I wasn't sure what the evolution from man to robot meant, although I played until he stopped evolving. The black and white was stylish and minimalist - cool looking - and the music was nice without being too much.
DevoreUK29 Aug 2012, 21:30
Great music, really polished look and a good puzzler to boot. Very impressed.
matheod
matheod30 Aug 2012, 16:02
Really funy game. I take lots of time to understand how it work but I like this game ^^
TinyPlatypus30 Aug 2012, 20:27
Alright, but some words would have been nice, got a bit stuck! Great graphics, though!
thewiseguy9930 Aug 2012, 22:10
My favorite music of all the games played so far! Clean, classic lines on the visuals gave this a very appealing look. Had fun playing, I enjoy puzzles and enjoyed this one. Good luck making your tweaks, I am sure you will end up with an even better game. PS Appreciate the comments you gave me.
Thurig31 Aug 2012, 06:30
Good puzzle game.
ReveLorenfield31 Aug 2012, 09:01
Nice puzzle game and nice graphics.
At first, I didn't read the description, I though I had to touch the UFO... Something to indicate if I was doing good or bad would have been welcome, but I understand because of your choice of minimalism :)
netmute
netmute2 Sep 2012, 11:28
That was some kickass music! Really liked the minimalistic style.
juaxix4 Sep 2012, 18:16
Hey, I love the music...
I realised that the intelligence level of each mutation accompanies the extrange antenna in the head, which is a pretty clever idea, and its harder to control the movements each time it evolves, like a AI network training O_O
Music turn the mood really high, appreciate that , thanks
juaxix4 Sep 2012, 18:48
--Line 82 of Game.as--
~~~~~~~~~~~~~~~~
for (var j:int = 0; j < points.length; j++) if (Math.abs(points[j].x-point.x)<32 && Math.abs(points[j].y-point.y)<32)
{
works = false;
point = new Point(int(Math.random() * 10) * 64, int(Math.random() * 8) * 64);
}
~~~~~~~~~~~~~~~~
i found this is very complex to read/understand...
A little comment please :)
nseward
nsewardauthor4 Sep 2012, 20:54
@juaxix: I was having trouble adding tiles that didn't start on top of each other so I had to generate a point and then check to see that it wasn't close to any existing point and repeat this process until I get all 4 points. (I am really embarrassed by the hackiness of the backend and the total lack of comments. My game is full of glitches. I was only really getting comfortable with the language halfway through the second day. It is killing me to not make any bug fixes. I know I can do a postcomp version but to do it right I would need to start from the ground up and I am all out of juice.)
nseward
nsewardauthor4 Sep 2012, 20:59
@juaxix: Ohh, I see what you are saying
~~~~~~~~~`
point = new Point(int(Math.random() * 10) * 64, int(Math.random() * 8) * 64);
~~~~~~
The line above does absolutely nothing and in fact makes the computer gods angry. I should replace that line with a break statement and life would be better. I apologize to you oh mighty computer gods. Please forgive me.
juaxix5 Sep 2012, 21:29
Coding Gods have heard you, pleased finely
refreshcreations5 Sep 2012, 23:10
Fun game, nice enemy ai evolution as the game progresses, I got stuck fairly early on however and ended up quitting, but this is a cool, stylish game which with some hints about how to play would be excellent!
Teknik
Teknik9 Sep 2012, 04:48
not sure why but something like 2 of the levels the ai did nothing, it just didn't move. make those levels very easy. not sure if that was intended or not. good game otherwise, great job.
davidwparker14 Sep 2012, 15:20
Sweet music. Interesting concept.

Other games by @nseward

Found a bug?
Tell us on Discord