Link Updated ! (will never use DropBox hosting again)
Evoland is an action-adventure game where you start back on a very old monochromatic low-resolution computer, and then both the display technology and the gameplay rules evolve, (maybe) as they did in gaming history.
So, uh. I got stuck after getting inside the place with the bats. No idea where to go, can't open the next door, and I've backtracked all the way to the start in the hope of finding new opportunities, to no avail. A bit of help, mayhaps..?
Wow, played this one all the way through... really nice job! Nice take on the theme, nice gameplay, fun finding secrets. Great job with very few kinks.
I had the same problem as Materie. The only clue I have is "push the rocks" but I've tried pushing all 5 rocks I can get to from all 4 directions, and none of them does anything. Maybe it's a bug?
Awesome job. I like your take on the theme and the execution is excellent. As others have said I would have the pop up text stay a bit longer as I often could not read it in time. I also felt the attack was too short ranged, forcing the player to get incredibly close to an enemy in order to attack. Oftentimes I would die just trying to swing my sword at something!
Really cool game! Very nice use of the theme :3 Maybe you should let the text stay on the screen a little longer when it pops up, I had trouble reading some of the texts and they all seemed too funny to miss :)
Great use of the theme! I really can't criticize - except to say that the choppy scrolling part was a bit annoying, and I think that save points get introduced too soon (I died a few times on the first monsters... yeah). In any case, amazing game - a great take on the theme, and well implemented too! Awesome!
Great idea! I was going to complain about the scrolling, but then I saw what was going on :p The text when you unlock stuff doesn't last long enough for me to read it :( Very pretty style too :)
Best Entry I've played yet, its not the first time I've seen the theme evolution of gaming but this is the best and most polished one I've seen yet.
How much traffic did your dropbox get? Only asking as I've hosted my game on there, though I shouldn't worry as much as it is nowhere near as good or popular as this.
Amazing take on the theme! I love the trip down memory lane, and how the much I looked forward to each aesthetic upgrade. Definitely one of the best entries I've played.
Well this is the fourth (and counting) game I've played with this concept, but this one is certainly the most comprehensive. Amazing amount of content for 48 hours, and a very funny, enjoyable experience.
That was fun, sweet entry. Funny and clever take on the theme, and looking for secrets is always cool. Didn't 100% it though, probably had to use my keys more strategically or something. 4/11 Gold Coins and 31/39 Chests, probably will come back again to do better.
I'd have liked it if the graphical enhancements were more accurate (the lowest graphic level doesn't really correspond to any historical computer - speaking of which, is this a console game or a PC game?) and I was wondering about the lack of a "horizontal sprite direction" powerup, but otherwise this is relatively decent.
Entertaining, hilarious, creative and pretty. :D This is really brilliant. Especially the way you unlock features along the way, I was really relieved when I got a health bar. :P And it's got just the right length for a Flash game.
Brilliant game and concept, my only real complain is that the text moves too fast, and the dungeon entrance's position made me talk there accidentally like three times afterwards.
Such a cute and clever game! I loved the way it progressed as I slowly unlocked more types of gameplay. :)
However, I'm having the same problem as Materie and MattRix. I ran around for about 30 minutes pushing every rock from all directions (including the single rock, the group of four, and the group of six where the hidden gold piece and key are). Could not find any more rocks, despite exploring the level several more times. A shame, because I really want too see where this game goes!
The game was a lot of fun, i always was wondering what would come in the next chest. The kind of games that start hard and finishes easy. I liked it though, good job.
Fantastic game, you pulled this off really well for 48 hours! One of my favorites for theme and execution. I beat it but was still missing three gold coins, will play through again to try to 100% :D
H
hamster_mk_431 Aug 2012, 04:37
This game was brilliant on so many levels. This one of the most creative games of this event.
Great use of the theme. The game itself is a bit tedious. I gave up at the level up room. Dying in this game is way too brutal in the beginning before you have the save points. Also I lost quite some time at the rock thing.
At first I thought it was broken, and then I thought, "ooohhhhh!" Well-executed! But I got stuck where the NPC gives me a hint to push a rock, and there are two rocks with keyholes, but I'm not sure what to do.
Wow. Just wow. This game has it all and it strikes a nerve. I literally got shivers when the music came on.
The game is so full of great touches it's just unbelievable that everything got done in 48h. I love the date on the title screen, for example.
This is a beautiful homage to games and their evolution, as well as Zelda, which is the greatest gaming franchise for many of us. As a game on its own it also stands tall, very well crafted and with a lot of insight.
Wow. Amazing. I don't need to tell you what everyone else has been saying, so I'll stick to what I didn't like ;) Which... Isn't much at all! Basically the main thing I didn't like was how you didn't instantly respawn when you died, and you had to go through the menu to play again. Also, I don't know if it's intentional, but lol, I thought it was funny how the game got really easy with the health. An evolution in gaming if I ever saw one!
That was amazing! Like anything, there are a lot of tweaks that could be made, but considering the time-retraint it was fantastic! One thing that should have been changed was the text should stay onscreen longer.
Makers of evolving game buddies! Very awesome. VERY awesome. No complaints at all, and I liked how certain things showed some satirical commentary on how games have changed. (a.k.a health = super easy)
This is awesome in idea and implementation too. Love the music and how you incorporated the different elements. I am missing the sound evolution though.
Very inspiring. This could be made for every genre. Also, every LD participant should play this to see which upgrade he has yet to perform on his game. My only complaint is the too boring music. The song is great, but it doesn't loop well for 20 minutes. I was hoping for a multiple song upgrade (or orchestral), but sadly, there is none. Great work though, one didn't even notice that you had to finish in such a short time.
Awesome job! it's funny to see some people stopped playing with the jumping camera stage, I almost did too. Should've made that just a bit less annoying, like just scroll on the sides.
A
alphonse2318 Sep 2012, 09:58
Well, that was very enjoyable, except I skipped the sound effects and music. sorry. Prefer my own tunes tonight.
I once had an idea of making a game which started with 1D, then move on to 2D, and then 3D. But I never thought about it during this LD. The game is fun but I got stuck and Still couldn't see anything even after looking at the map file. However this was still a lot of fun. Good job :)
Oh I got it now. You have to first unlock the door by spawn. If you do the other one first (the one by where where you unlock quests), you can't get all the chests. Maybe you should try to fix this. I really liked it.
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extremeblueness11 Nov 2013, 15:37
Can I say that I really, really, really hate bats now?
Comments137
The text goes away too fast though, I didn't have time to read it.
if you improve your pixelart a bit this might become quite something :)
BTW this game is awesome !
So it's an awesome game for the time that has been given to you.
Also your dropbox link is down, I had the play the version on github.
http://boingboing.net/2012/08/27/evoland.html
I guess this explains the over-burdened webbuild :)
How much traffic did your dropbox get? Only asking as I've hosted my game on there, though I shouldn't worry as much as it is nowhere near as good or popular as this.
Great job, 5 stars!
I only wish the notifications stayed on screen longer. I often miss them.
I had a lot of fun playing it. Good job !
However, I'm having the same problem as Materie and MattRix. I ran around for about 30 minutes pushing every rock from all directions (including the single rock, the group of four, and the group of six where the hidden gold piece and key are). Could not find any more rocks, despite exploring the level several more times.
A shame, because I really want too see where this game goes!
Again, really cute and clever game! Well done!
So much to say but since a lot was already written I will just say that I like the way the character's ears are moving.
Really cool game, i enjoyed it !
Also I lost quite some time at the rock thing.
Great job!
The game is so full of great touches it's just unbelievable that everything got done in 48h. I love the date on the title screen, for example.
This is a beautiful homage to games and their evolution, as well as Zelda, which is the greatest gaming franchise for many of us. As a game on its own it also stands tall, very well crafted and with a lot of insight.
Congrats.
Winner of compo?
Like anything, there are a lot of tweaks that could be made, but considering the time-retraint it was fantastic!
One thing that should have been changed was the text should stay onscreen longer.
My only complaint is the too boring music. The song is great, but it doesn't loop well for 20 minutes. I was hoping for a multiple song upgrade (or orchestral), but sadly, there is none.
Great work though, one didn't even notice that you had to finish in such a short time.
Great work, kept me playing. Very well done, sir.
it's funny to see some people stopped playing with the jumping camera stage, I almost did too. Should've made that just a bit less annoying, like just scroll on the sides.
I thought it was a creative and cool game! Keep up the great work!